Because she basically gives your opponent 15 energy at the start, by summoning a tank unit free and then doing luidrous amounts of ranged damage hersefl, an dof course the enemy will just pop a coupleof assasins as well..
I don;t even bother to contest as soon as I see her pop
Yep, there are combos that are literally unbeatable. But basically, if your opponent has Call Girl and you don't, you're screwed. Espescially if they have it as an opener combined with some assassins or decent ranged. I have no idea why her summoning a unit is a warcry and not a charged ability. At least with that you could usea cancel card. She's WAY too powerful. As I said, it's basically starting the game with 15 energy, just summon her, a free tank, some ranged or assassins, you spend all your units and energy to stop it whilst they sit back and wait to fully charge and then wipe the floor ahile you're empty.
I usually just close the ap or do nothing when someone opens with her, as I haven't got he rmyself.
I dont find her (on her own) quite that bad, but when you are facing mystic/SH decks that keep running CG, DAR, pope, scout, etc, it usually gets a bit much. Especially the pope + cg combo feels too beneficial energy-wise. Plus SH already has a bunch of quite strong cards (compared to their rarity/cost), so a bit of extra energy advantage can make a difference.
I have her at level 4 and she is ok - what rank do you play ?
Basically she isn’t that hard to deal with. Try sci-fi - if you have mecha you nearly can’t mess upsizzler visitors … and pair with soom and incan or use satan and some mystic cards like ike and medusa.
Don’t get me wrong, i think she is a strong card, but Mintberry is way harder to deal with. Level 4 Mintberry is so ridiculous nasty. Like mecha/sizzler at 4/5.
And if you don’t play sci-fi adventure and/or mystic. I think dsr/Liane can also match up against her.