I've seen this idea tossed around balanced to an extent, nøkk would become obsolete in my opinion or you could give it to nøkk (rework nøkk to be good or her loadout)
To be invisible completely for a certain amount of time, to partially being invisible, to being invisible partially and until you shoot or the ability runs out
I just don't see this happening, maybe to an extent but it would either have to be crap in the game or very creative for it to be possible
We don't have to imagine. The Siege programming and engine are so buggy that invisibility exploits keep popping up every season. Remember the MUTE event? UBI had to pull the entire event down because it caused a quick and easy exploit that players could use to turn themselves both invisible and invulnerable. This, from a game engine and game programming that UBI has recently declared to be "perfectly in line with our standards".
It may have uncloaked, but weren't you too dizzy to see it after that? Regardless, they removed that...so thank God for that. But still....no invisible stuff....PUH-LEEZE and thank you.Originally Posted by podkall Go to original post
We don't need to envision. The Siege programming and motor are buggy to such an extent that imperceptibility takes advantage of keep springing up each season. Recall the MUTE occasion? UBI needed to pull the whole occasion down on the grounds that it caused a fast and simple endeavor that players could use to turn themselves both imperceptible and safe. This, from a game motor and game programming that UBI has as of late proclaimed to be "totally in accordance with our guidelines".