hi
I understand this feature has never been implemented in any Stadium game, however it was a part of every non-stadium environment (alpine, canyon, valleys, speed, bay, coast, lagoon). Terraformings brought something unique to the TM2 maps.
-Modify the stadium ground and add even aspects: hills, cliffs, pittcaves, holes
-building tracks underground, dig tunnels (see below)
Is this possible to add these extras in a possible future in Stadium?![]()
below here is screenshots of older versions for newcomers
![]()
imo, it would be the BEST addition to the current editor in Trackmania ! There will be soooo much more possibility especially for scenery and even for those pro route mapper ! I already think all the transition between route tech and hills or stuff like that ! Nando make us, mapper, happier than now !
It's preferable to expect an upgrade from Nadeo instead of community, because most of the time nadeo does a work with better quality and furthermore, It lowers the feeling to make profit from free content.Originally Posted by Zymasis39_ Go to original post
It's a very nice suggestion, but the editor already has performance Issues with the custom block, from what I heard.
So this would have to go hand in hand with a performance fix I suspect. Don't get me wrong, I fully support this.
I just had another Idea, maybe it's too far fetched.
What if Nadeo released a scenery with natural hills, tunnels, cliffs etc. each month, and mappers could use it and enter a monthly mapping contest for the environment?
Those could be used for mappers as blueprints and also after the contest ends, so that they don't have to do all the terraforming by themselves, only a few changes.
This ties in with your "different stadiums" suggestion. They could also add different stadiums or environments like canyon without a stadium.
this idea looks quite ambitiousOriginally Posted by Fowst2010 Go to original postNot sure this is something to ask to developpers, because of the addtional workload it could represent.