Jormungandr was one of my three... lolOriginally Posted by DeeFautBoi34 Go to original post
I can agree that Nuxia needs a TG as well, just that my 3 picks are the highest priority in my opinion.
To name all of my opinions, I think that Conq, Lawbro, BlackPP, Highlander, Valkyrie, Shaman, Jormungandr, Kensei, Tiandi, Nuxia, and Shaolin could all still use a TG.
11 heroes LOL
Lawbringer doesn't need a dodge attack, those require new animations so I don't think the devs will give him that. Especially since he has a dodge bash, just improve that instead. And tbh a dodge attack would be primarily a defensive tool, LB has a really good defense as of now, he doesn't need it to be even better. What he lacks is neutral and chain pressure, he needs buffs in those areas.Lawbringer needs rework and with how the games going he might as well have dodge heavys with 300 ms I frames and while the devs are at it just get rid of gb so many things cause you to bounce off for free damage and there's so many option select that counter it just remove it.
That's one opinion. She is my 3rd favorite hero and I actually enjoy playing with her.Valk in particular is actually pretty balanced. She's just boring af to play
She needs some smaller buffs and better flow and I think she will be completely alright.
Yeah Jorm is garbage. Most people don't realize that literally everything he does except his heavies leaves him frame disadvantaged. I get it though. I didn't think Jorm was as bad as people claimed until I read a damned book about why he's trash. It fundamentally changed how I viewed the hero. I can only assume people who find success with Jorm in duels are people who are stupidly good themselves (so the hero pick literally doesn't matter,) or the opponents they are fighting don't grasp the game at a macro level. So they're not punishing Jorm for everything.Originally Posted by deathtocakl Go to original post
At a casual level, yes Jorm is horrible in all game modes.
I can confirm this because I myself am a pretty solid player but I can't make Jorm work, personally. Everything I do gets punished and interupted and parried and dodged. As good as I am, I am simply unfamiliar with the kit.
That being said, a GOOD Jorm player will use those weaknesses as bait. They will do as any good player does and have you constantly guessing what comes next.
I am not familiar enough with Jorm's kit to pull these maneuvers off, but if I cared enough to play her, I could easily do the same things.
Good Jorm's can bait and parry just like any other good player. Combine that with the kit capabilities and it's a recipe for disaster.
The weirdest thing in the kit is being able to knock an OOS opponent down and then whiffing a light to chain the UB heavy for another knockdown (guaranteed) and THEN using hammar slam. At least remove the guaranteed UB heavy giving another knockdown to the first knockdown. Lol