Sorry for not being the best at formatting these but i thought i would voice my opinions on characters who probably need buffs next.
TL : DR Jorm, Nuxia, Peacekeeper, Lawbringer.
Im not one for big drastic changes in characters rather than more quality of life buffs. with that in mind.
Jorm. Assuming hes not going to get a full rework.
Opener Heavies and Heavy Finishers given more trajectory and forward movement.
Jotun Surge and Jotun Farewell either need lower recoveries, or need to do a small amount of damage on hit (between 8 and 10). both moves just lose to any dodge attack, and Jotun surge can be guardbroken if not followed up with.
Some sort of dodge option. doesn't have to do any damage, just needs a way to follow up after dodging bashes.
Nuxia.
Zone Attack should be Unblockable or simply replaced with another move entirely. everyone knows its pretty much useless.
Dodge attack needs to be less stiff. make the attack faster, but make it come out later into the dodge so that it doesn't need to be input so early. keeping the same overall timing.
Traps need more "range". against deflects and superior block dodge (Conq and Zanhu) her traps wiff even when on the correct side and timing. they just happen to be far enough for it to not land at all.
More forward movement on her Heavies to better catch dodges and rolls with guardbreak. Similar to the aramusha buff.
Lower damage on her deflect and make it guaranteed. its a little silly to not land a move because you guessed wrong. also just good to make deflects standard among all assassins.
Finisher heavies should be given similar treatment to shinobi. Unblockable from top, Undodgeable from side, or possibly the other way around. depends.
Peacekeeper.
Changes for her are probably the Simplest so far.
Probably needs more stamina and/or stamina regeneration.
Top Heavy Opener Soft Feint change. 3 different ways you could go. all do essentially the same thing.
Unblockable Dagger Cancel.
Soft feint Ring the bell.
Unblockable Top Heavy.
All 3 of these serve the same purpose. make her top heavy be as viable as her side heavies while also making her more viable in group fights. (only one of these. not all 3)
Speed up her side dodge attacks by 100 or 200 ms and reduce the recovery by 100 or 200 ms as well. the move does good damage. but its generally too slow to punish bashes, and too long of a recovery on miss.
Option B. Is let her dodge heavies (without bleed followup) chain into her heavy finisher.
Lawbringer.
With option selects being removed i personally feel like lawbringer will be on the weaker end of most characters. he doesnt need much. just some small buffs.
500 ms front dodge bash. input window being between 300 and 500 ms.
Light > Light > Heavy Chain.
Funny 3rd option. Unblockable top heavy opener.
Thanks for reading!
I'd have to disagree on which heroes MOST need work.
Jorm I absolutely agree but I feel like she needs a proper rework like Shinobi.
Nuxia could also use a TG.
The other 2, I think, are far less in need of changes than:
- Conq
- BP
- HL
- Shaman
- Kensei
- Shaolin
The next large set of reworks/updates should be:
Conqueror, Black Prior, Highlander, Jormungandr, Kensei, Nuxia, Shaolin
In my personal opinion
After that I'd still like to see Valkyrie, Shaman, Tiandi make their way to a TG as well. Lucky for us, there are 10 heroes left that haven't gotten recent changes that could use them, and this year has already made changes to 10 heroes, 7 in season 1 without a new hero, and 3 more in season 2 with a new hero.
If the pattern continues, it's likely the 10 heroes I mentioned will all see some sort of changes, 7 in season 3, and the last 3 in season 4 with the 2nd new hero this year.
Black Prior doesn't need any buffs, just some extra bash vulnerability would basically fix him. Quick and easy.
Personally I think that highlander and shaolin should take precedence over peacekeeper and lawbringer. Those characters are more so in the realm of QoL improvements compared to pk and law. Not saying pk and law dont need adjustments but i personally think highlander and shaolin are in higher need for changes than either of them.
Most of these look alight, Law could do with extended chain options to include following up a light with a light so hes not only restricted to a heavy. Jorm I honestly could see getting the goki treatment in his bash becomes a dodge bash that deals damage and chains to the rest of his kit. I dont know enough about pk and nuxia to comment on them with any kind of knowledge to be fair.
Pk needs tweaks not necesarily a rework, but the one she had was not enough.Originally Posted by Sanguinius-IX- Go to original post
Jorm and HL yes they need it more, a proper rework, but PK will be the bottom again after these reworks if they can´t fix some things like her slow dodge attack and recoveries, is not a rework, just tweaks.
Highlander needs a complex Rework because it involves working Defensive / Offensive Modes, but it needs more especially on the offensive level.Originally Posted by MayanKingGaming Go to original post
The lights chain animation is bad, and this character's Core does not spam lights.
The Jorm...I don't even have words about this one... It's bad almost from beginning to end, inside a Core (Stamina Drain) that just doesn't work.
In Team Fights, it's impossible to drain Stamina to Heroes with the Fast Recovery Feat... And it's hard enough to drain Stamina to Heroes without this Feat.
It just doesn't work... And you always have to do turtle.
Only guy I think is good with jorm is kenzo, not even barak or clutch will attempt anything with him.Originally Posted by PicoAncus Go to original post
Even that, i can recall that the videos that Kenzo did with Jorm, were before the Nerf. The Stamina Drain was too high that time. I didn t saw any recent video with Kenzo playing Jorm. But it could be my Bad, i did not search recently.Originally Posted by MayanKingGaming Go to original post