I very much doubt these would run offline. You'll get a cracked version that will run, but online.Originally Posted by Rafi-KtC Go to original post
I hope sometime in the future, Ubisoft will have dedicated community teams for individual IPs instead of spreading you all around to several games at once. I'm sure it's not financially beneficial, but it would sure serve the different communities much better. Please be sure not only to try to get more answers but to also convey that there is very real frustration and lack of trust with the development team over the lack of frequent communication from them, and that we don't just want more answers, we want much more communication from them.Originally Posted by UbiT00n Go to original post
Thank you for taking the time to read the thread, and for the honorable mention. There's more to comeOriginally Posted by wapeddell Go to original post
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Thanks T00n, but why is it you have to be putting forward stuff that was directed at them in their own thread? PDawg's work load really doesn't allow for them to read the responses to his one and only post? Sure seems like taking 20 minutes to see how the community your "developing" responds to you might be prudent for the job...Originally Posted by UbiT00n Go to original post
"Ubisoft
Community Developer
Full-time
Job Description
This person is responsible to provide a strong connection between the gaming community and the development team, managing key aspects of communication, asset development and working to expand the game experience. He/she will also work with multiple departments worldwide such as Business Teams, and Development teams. He/she will be integrated within Development teams, directly in the Production Studio, to work hand in hand on the editorial strategy and community assets creation."
Hard to believe that, with the underlined portion being the foremost responsibility of their job, their work load would put the most basic act of reading community reaction on the back burner.
I don't want to push this discussion much longer, but just to help you with your doubt, think about how would a player without ubi or steam account log into servers, add ubi friends and invite them to play, join matchmaking, buy and spend ghost coins, without mention of being flagged as "fake account" and banned from the network?Originally Posted by AI BLUEFOX Go to original post
To the Bold... that is absolutely 100% correct, IMHO, and even if there were, they were few and far between.Originally Posted by Hugo-FOU Go to original post
Also, I have to add that typing/writing something that even an 8 year old is going to question is considered as an Insult to our Intelligence so if we retort a bit heavy and hot is because of it. Perhaps it is time to use different paragraphs?
And do you work in the IT industry to know that this is 100% the truth?Originally Posted by Steveybear15 Go to original post
If you don't, then what you are doing is deflecting and/or playing the issue down and it can be considered by many (me included) as you trying to defend Ubisoft of all wrong doing and well, hence, why you are getting the responses from some of the other members.
And yes, you better stop there because even though it wasn't really initialized by you, there may be repercussions from talking about it and even infractions so thread lightly.Originally Posted by Rafi-KtC Go to original post![]()
I'll be clearer, I don't have any doubt. Game assets and some processes are server side and the game will not work offline. Ubisoft accounts are free, just ask some of the posters here who run several.Originally Posted by Rafi-KtC Go to original post
Ubisoft recognised they made a mistake going online only with the game and considered how to create an offline version after the survey in 2019. Ironically the poor sales, partly due to it being online only in the first place, meant it wasn't financially viable to do so.
So after ignoring all input on what this should of been etc etc OFFLINE, no Sith Lord bsOriginally Posted by AI BLUEFOX Go to original post
Ubi is surprised when it tanks
The paying playing public knows what they want in ghost recon, ubi being ubi knew better pressed forward with pert much disregard for forum input
Yes ubi has made some changes but it’s all lipstick, gear-score, magic boots
Most here are tired stating same over n over, only to have ubi kick off terminator event, another swing n miss ya big gurls blouse
So now do to ubi thinking they know best, raid has a 6% completion. Obviously ubi cares not and still refuses to fix raid
That’s a 94% fail, oh dense can ya be
One last time
Wild lands 2.0
It was that simple
Sadly I think ubi Paris may have killed IP
Paris created Wildlands and have recognised a lot of the mistakes in Breakpoint. Time will tell if the lessons have been learned properly.Originally Posted by red2smok Go to original post
The signs so far have been mixed, but more positive than negative in my opinion, especially when some of the limitations are considered. Some of those limitations are self-imposed so there's a lesson in that too.
We can keep picking over the failures like the Raid, I guess, and applaud ourselves over who can be the most sarcastic and cynical about them, but I think we're better off focussing on current issues and, more relevant to this thread, the relationship between the company and the community. That isn't where it needs to be, and whilst Ubisoft have the major part to play in fixing that we can also influence it.