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  1. #41
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by Rafi-KtC Go to original post
    there's a very popular download service where anyone can find a BP version that runs without internet - I haven't tested it myself, I will not, and I don't encourage it because such downloads usually contains viruses, but I also know that such downloads don't connect to the online services for obvious reasons, and the game runs pretty much the same, probably without coop, pvp and raid.

    Point is, I'm just using it as evidence that hackers are capable of making the game offline. So telling me the company is not capable of doing so is unacceptable. But I do understand the fact that they DECIDED to, and that also doesn't mean that we are supposed to like that decision.
    I very much doubt these would run offline. You'll get a cracked version that will run, but online.
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  2. #42
    This thread was a fun read. Glad we can still have on topic conversations about the game still past it’s dry contentless year.
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  3. #43
    Originally Posted by UbiT00n Go to original post
    You all have completely valid points and I understand, but please understand from our side.
    We work with communities across different games and we tend to be a lot more relaxed within Ghost Recon as we understand the frustrations about things.
    Realistically we should be applying the forum rules in the same way across all brands but we are more relaxed with you all as we have tried to build relationships with some of you.

    Crock as for your questions that you asked our community dev, I put them towards him but he is really snowed under with work right now so I will approach them again, or answer them on his behalf. They were not forgotten about and I was going to open a new thread with his answers.

    It is thanks to all of you that updates do keep working their way into the game and we hope to continue to do this.

    I think in terms of communication we will try harder to get answers for things. Afterall, we represent you ALL and we do NOT want it to feel like us and them. We are one team!
    I hope sometime in the future, Ubisoft will have dedicated community teams for individual IPs instead of spreading you all around to several games at once. I'm sure it's not financially beneficial, but it would sure serve the different communities much better. Please be sure not only to try to get more answers but to also convey that there is very real frustration and lack of trust with the development team over the lack of frequent communication from them, and that we don't just want more answers, we want much more communication from them.
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  4. #44
    Ryo_Hazaki's Avatar Senior Member
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    Originally Posted by wapeddell Go to original post
    On another note, @Ryo_Hazaki has a thread over 50 pages https://forums.ubisoft.com/showthrea...Gameplay-Ideas with suggestions from himself/herself as well as several other community members adding to things that could make the game better. I highly doubt any of those ideas have been incorporated into the game since release.
    Thank you for taking the time to read the thread, and for the honorable mention. There's more to come
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  5. #45
    Originally Posted by UbiT00n Go to original post
    Crock as for your questions that you asked our community dev, I put them towards him but he is really snowed under with work right now so I will approach them again, or answer them on his behalf. They were not forgotten about and I was going to open a new thread with his answers.
    Thanks T00n, but why is it you have to be putting forward stuff that was directed at them in their own thread? PDawg's work load really doesn't allow for them to read the responses to his one and only post? Sure seems like taking 20 minutes to see how the community your "developing" responds to you might be prudent for the job...

    "Ubisoft
    Community Developer
    Full-time
    Job Description
    This person is responsible to provide a strong connection between the gaming community and the development team, managing key aspects of communication, asset development and working to expand the game experience. He/she will also work with multiple departments worldwide such as Business Teams, and Development teams. He/she will be integrated within Development teams, directly in the Production Studio, to work hand in hand on the editorial strategy and community assets creation."

    Hard to believe that, with the underlined portion being the foremost responsibility of their job, their work load would put the most basic act of reading community reaction on the back burner.
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  6. #46
    Rafi-KtC's Avatar Senior Member
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    Originally Posted by AI BLUEFOX Go to original post
    I very much doubt these would run offline. You'll get a cracked version that will run, but online.
    I don't want to push this discussion much longer, but just to help you with your doubt, think about how would a player without ubi or steam account log into servers, add ubi friends and invite them to play, join matchmaking, buy and spend ghost coins, without mention of being flagged as "fake account" and banned from the network?
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  7. #47
    Originally Posted by Hugo-FOU Go to original post
    Also to #UbiToon, I’ve said before that I’m a fan of yours. I think you do a great job and your communication is a world apart from the company you represent. However, I disagree that the forum was a toxic place, at least between forum members. The vast majority of toxicity was and is directed at Ubisoft as a company and whilst you do a good job, they just aren’t giving you the tools you need to really counter that.
    To the Bold... that is absolutely 100% correct, IMHO, and even if there were, they were few and far between.

    Also, I have to add that typing/writing something that even an 8 year old is going to question is considered as an Insult to our Intelligence so if we retort a bit heavy and hot is because of it. Perhaps it is time to use different paragraphs?

    Originally Posted by Steveybear15 Go to original post
    They said a while back that they can't make it offline because it was built into the main system, so with that one it's the fans that have been ignoring.
    And do you work in the IT industry to know that this is 100% the truth?

    If you don't, then what you are doing is deflecting and/or playing the issue down and it can be considered by many (me included) as you trying to defend Ubisoft of all wrong doing and well, hence, why you are getting the responses from some of the other members.


    Originally Posted by Rafi-KtC Go to original post
    I don't want to push this discussion much longer, but just to help you with your doubt, think about how would a player without ubi or steam account log into servers, add ubi friends and invite them to play, join matchmaking, buy and spend ghost coins, without mention of being flagged as "fake account" and banned from the network?
    And yes, you better stop there because even though it wasn't really initialized by you, there may be repercussions from talking about it and even infractions so thread lightly.
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  8. #48
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by Rafi-KtC Go to original post
    I don't want to push this discussion much longer, but just to help you with your doubt, think about how would a player without ubi or steam account log into servers, add ubi friends and invite them to play, join matchmaking, buy and spend ghost coins, without mention of being flagged as "fake account" and banned from the network?
    I'll be clearer, I don't have any doubt. Game assets and some processes are server side and the game will not work offline. Ubisoft accounts are free, just ask some of the posters here who run several.

    Ubisoft recognised they made a mistake going online only with the game and considered how to create an offline version after the survey in 2019. Ironically the poor sales, partly due to it being online only in the first place, meant it wasn't financially viable to do so.
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  9. #49
    Originally Posted by AI BLUEFOX Go to original post
    Ubisoft recognised they made a mistake going online only with the game and considered how to create an offline version after the survey in 2019. Ironically the poor sales, partly due to it being online only in the first place, meant it wasn't financially viable to do so.
    So after ignoring all input on what this should of been etc etc OFFLINE, no Sith Lord bs
    Ubi is surprised when it tanks

    The paying playing public knows what they want in ghost recon, ubi being ubi knew better pressed forward with pert much disregard for forum input

    Yes ubi has made some changes but it’s all lipstick, gear-score, magic boots

    Most here are tired stating same over n over, only to have ubi kick off terminator event, another swing n miss ya big gurls blouse

    So now do to ubi thinking they know best, raid has a 6% completion. Obviously ubi cares not and still refuses to fix raid
    That’s a 94% fail, oh dense can ya be

    One last time
    Wild lands 2.0
    It was that simple

    Sadly I think ubi Paris may have killed IP
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  10. #50
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by red2smok Go to original post
    So after ignoring all input on what this should of been etc etc OFFLINE, no Sith Lord bs
    Ubi is surprised when it tanks

    The paying playing public knows what they want in ghost recon, ubi being ubi knew better pressed forward with pert much disregard for forum input

    Yes ubi has made some changes but it’s all lipstick, gear-score, magic boots

    Most here are tired stating same over n over, only to have ubi kick off terminator event, another swing n miss ya big gurls blouse

    So now do to ubi thinking they know best, raid has a 6% completion. Obviously ubi cares not and still refuses to fix raid
    That’s a 94% fail, oh dense can ya be

    One last time
    Wild lands 2.0
    It was that simple

    Sadly I think ubi Paris may have killed IP
    Paris created Wildlands and have recognised a lot of the mistakes in Breakpoint. Time will tell if the lessons have been learned properly.

    The signs so far have been mixed, but more positive than negative in my opinion, especially when some of the limitations are considered. Some of those limitations are self-imposed so there's a lesson in that too.

    We can keep picking over the failures like the Raid, I guess, and applaud ourselves over who can be the most sarcastic and cynical about them, but I think we're better off focussing on current issues and, more relevant to this thread, the relationship between the company and the community. That isn't where it needs to be, and whilst Ubisoft have the major part to play in fixing that we can also influence it.
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