after a deep analysis I think Option selects must go, devs
The issue with option selecting is the direct conflict it creates with Ubi's stance on the CCU. They said the purpose was to make offense more viable and to promote the use of reads as opposed to reactions. Don't get me wrong, the CCU promoted offense, but as long as multiple different types of option selects exist, it still favors staring contests.
The problem is when you have multiple different option selects like bash, GB, dodge, and zone OS, players can cycle through that list as they wish. The player being attacked, when using all of these four option selects together, can completely remove their need to make a read and place that burden on the attacking player.
Think about it. It just makes more sense that being on defense requires you to make more difficult reads than being on offense. As long as option selecting is possible, staring contests are promoted. I'm tired of feinting EVERYTHING for the first 6 encounters just to figure out what ****** option select my opponent is using. It's ludicrous.
I happened to me a lot the last games as pk or nuxia, people abusing this mechanic (exploit) forcing me to deplete my stamina for doing lights after feint just to know what kind of OS they gonna use or just... they destroyed me. Is boring, contrary to the CCU philosophy, the higher level you ascend the more Option selects, they remove the burden of a read from the player doing them and place it on the attacker. I now have to feint 90 percent of my attacks against some individuals(abusers of exploits ermm "mechanics") just to see what option select they use. Kind of lame and tiring in my experience.
you can destroy a nuxia just by abusing that EZ unless you do light after feint (though I´m a noob with her, correct me if I´m wrong). LOL she cant do a zone option select like others. Oh well, So I know some people will not be in agree or maybe they use zone OS( I did on ocasion) , I know how to do them but I refuse too, is a personal choice, homever I Really hope UBI get rid of most if not ALL OF THEM. I admit I used them sparingly in the past so I will not feel less respect for you guys using them, but I stand my opinion, homever I´m not omnisapient maybe there are some things I don´t know about the mechanics.
In my opinion, If they really want to make the game better for newcomers and at the same time make the game truly read based, they need to lessen or eliminate all of them, you can argue that you need to practice them to get the right timing, that light after feint can counter it, that adds a layer of "complexity", but at the end the fact they can cover multiple scenarios that if not for the OS they WOULD BE NEEDED TO BE READ, already puts them contrary to the CCU aproach.
* I only include OS in the correct sense, those inputs that in combination can parry in diverse scenarios when you receive an attack.
** if devs decide to terminate them I think all zones need to become cheaper stamina cost wise and in most cases make zones chain into combos to offer utility.
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