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  1. #1
    King_of_Xibalba's Avatar Senior Member
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    after a deep analysis I think Option selects must go, devs

    The issue with option selecting is the direct conflict it creates with Ubi's stance on the CCU. They said the purpose was to make offense more viable and to promote the use of reads as opposed to reactions. Don't get me wrong, the CCU promoted offense, but as long as multiple different types of option selects exist, it still favors staring contests.

    The problem is when you have multiple different option selects like bash, GB, dodge, and zone OS, players can cycle through that list as they wish. The player being attacked, when using all of these four option selects together, can completely remove their need to make a read and place that burden on the attacking player.

    Think about it. It just makes more sense that being on defense requires you to make more difficult reads than being on offense. As long as option selecting is possible, staring contests are promoted. I'm tired of feinting EVERYTHING for the first 6 encounters just to figure out what ****** option select my opponent is using. It's ludicrous.

    I happened to me a lot the last games as pk or nuxia, people abusing this mechanic (exploit) forcing me to deplete my stamina for doing lights after feint just to know what kind of OS they gonna use or just... they destroyed me. Is boring, contrary to the CCU philosophy, the higher level you ascend the more Option selects, they remove the burden of a read from the player doing them and place it on the attacker. I now have to feint 90 percent of my attacks against some individuals(abusers of exploits ermm "mechanics") just to see what option select they use. Kind of lame and tiring in my experience.

    you can destroy a nuxia just by abusing that EZ unless you do light after feint (though I´m a noob with her, correct me if I´m wrong). LOL she cant do a zone option select like others. Oh well, So I know some people will not be in agree or maybe they use zone OS( I did on ocasion) , I know how to do them but I refuse too, is a personal choice, homever I Really hope UBI get rid of most if not ALL OF THEM. I admit I used them sparingly in the past so I will not feel less respect for you guys using them, but I stand my opinion, homever I´m not omnisapient maybe there are some things I don´t know about the mechanics.

    In my opinion, If they really want to make the game better for newcomers and at the same time make the game truly read based, they need to lessen or eliminate all of them, you can argue that you need to practice them to get the right timing, that light after feint can counter it, that adds a layer of "complexity", but at the end the fact they can cover multiple scenarios that if not for the OS they WOULD BE NEEDED TO BE READ, already puts them contrary to the CCU aproach.

    * I only include OS in the correct sense, those inputs that in combination can parry in diverse scenarios when you receive an attack.
    ** if devs decide to terminate them I think all zones need to become cheaper stamina cost wise and in most cases make zones chain into combos to offer utility.
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  2. #2
    The reason that myself and some friends hate OS of any kind so badly is because they remove a huge part of the learning curve this game has. Why learn the potential damage of a certain attack and its possible counters when a certain button combo on your keyboard/controller is the best answer to defend in 70% of cases.
    It´s like playing rock paper scissors with two hands or blackjack with double sided cards. I hope they axe them all.
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  3. #3
    MrBdur's Avatar Senior Member
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    By the sound of things, they are removing anything that can be paired with "parry".

    It will likely be done by cleansing the inputs meaning what you press is what you get. If you press 2 buttons together, then whichever registered first will be what you toss out.

    Unbelievable that it's been allowed to exist this long.
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  4. #4
    King_of_Xibalba's Avatar Senior Member
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    Originally Posted by MrBdur Go to original post
    By the sound of things, they are removing anything that can be paired with "parry".

    It will likely be done by cleansing the inputs meaning what you press is what you get. If you press 2 buttons together, then whichever registered first will be what you toss out.

    Unbelievable that it's been allowed to exist this long.
    I´m all for that bro, input sanitization would be great to the gamehealth in the long run.I hope they do it with all my soul lel
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  5. #5
    King_of_Xibalba's Avatar Senior Member
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    Originally Posted by TigrisOfDeus Go to original post
    The reason that myself and some friends hate OS of any kind so badly is because they remove a huge part of the learning curve this game has. Why learn the potential damage of a certain attack and its possible counters when a certain button combo on your keyboard/controller is the best answer to defend in 70% of cases.
    It´s like playing rock paper scissors with two hands or blackjack with double sided cards. I hope they axe them all.
    Yes I thought this also, some beginners can´t even understand it , it´s a pain in the *** for them.
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  6. #6
    I think near everyone agrees that option selects should go. An even bigger problem is not all option selects were created equal. With dodge select you have characters like shaman and conq with great option selects, you have prior and warlord with bash select, you have glad with his zone select. While in contrast you have nuxia, raider, Highlander (and others depending on what option select you're talking about) who are just absolutely lacking when it comes to option selects. If all zone option selects were nearly the same power level I'd be okay if just zone os stayed. But this obviously isn't the case.

    Best to put everyone on a equal playing field imo.
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  7. #7
    Originally Posted by deathtocakl Go to original post
    I think near everyone agrees that option selects should go. An even bigger problem is not all option selects were created equal. With dodge select you have characters like shaman and conq with great option selects, you have prior and warlord with bash select, you have glad with his zone select. While in contrast you have nuxia, raider, Highlander (and others depending on what option select you're talking about) who are just absolutely lacking when it comes to option selects. If all zone option selects were nearly the same power level I'd be okay if just zone os stayed. But this obviously isn't the case.

    Best to put everyone on a equal playing field imo.
    Agree.

    The main problem for me, besides the issue that they change the pace of the fight, is the fact that some heroes have way better options than the rest. BP's bash option select for example is just too good. Alternated with crushing counter lights, empty Dodge option select and zone, the character is just unstoppable unless you make layers and layers of reads. also warden can be a real problem.

    Some characters are indeed loved more. And even in OS, devs, reflect this.
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  8. #8
    MrBdur's Avatar Senior Member
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    Originally Posted by deathtocakl Go to original post
    I think near everyone agrees that option selects should go. An even bigger problem is not all option selects were created equal. With dodge select you have characters like shaman and conq with great option selects, you have prior and warlord with bash select, you have glad with his zone select. While in contrast you have nuxia, raider, Highlander (and others depending on what option select you're talking about) who are just absolutely lacking when it comes to option selects. If all zone option selects were nearly the same power level I'd be okay if just zone os stayed. But this obviously isn't the case.

    Best to put everyone on a equal playing field imo.
    To clarify, the only option selects being addressed are those that can be paired with the parry action.

    Dodge attacks, bashes, and character specific things are not true option selects.
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  9. #9
    Originally Posted by MrBdur Go to original post
    To clarify, the only option selects being addressed are those that can be paired with the parry action.

    Dodge attacks, bashes, and character specific things are not true option selects.
    Ik bdur. I'm talking about parries. Not straight up dodge attacks, etc
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  10. #10
    Originally Posted by MrBdur Go to original post
    By the sound of things, they are removing anything that can be paired with "parry".

    It will likely be done by cleansing the inputs meaning what you press is what you get. If you press 2 buttons together, then whichever registered first will be what you toss out.

    Unbelievable that it's been allowed to exist this long.
    Agreed
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