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  1. #11
    I have a problem with her bleed dagger but it might be net issue. Speaking of.. do you know any good way to remove my closed net with being "safe" at the same time?
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  2. #12
    Originally Posted by FoxyVi Go to original post
    I have a problem with her bleed dagger but it might be net issue. Speaking of.. do you know any good way to remove my closed net with being "safe" at the same time?
    Her bleed cancel is all she's got going for her as its uncreactable. Makes you guess like with ara soft feint.
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  3. #13
    Originally Posted by deathtocakl Go to original post
    Her bleed cancel is all she's got going for her as its uncreactable. Makes you guess like with ara soft feint.
    Unless you use dodge optionselects. And the only thing going for her is actually the broken gb punish.
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  4. #14
    Well, after these changes for the japassassins, they should really consider some changes, at least bleed cleanse and some mobility changes to let her be balanced without the 1/3 hp gb punish. The most viable way for pk to help in a team fight is still to not be present in it at all.
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  5. #15
    Originally Posted by Goat_of_Vermund Go to original post
    Well, after these changes for the japassassins, they should really consider some changes, at least bleed cleanse and some mobility changes to let her be balanced without the 1/3 hp gb punish. The most viable way for pk to help in a team fight is still to not be present in it at all.
    Lol she's not entirely useless. One easy way to almost guarantee a kill is gb someone immediately after a heavy finisher and get your triple stab
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