🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    The solution for heavy dodge attacks

    In my opinion, Berserker has the perfect dodge attack: undodgable, enchanced (does not bounce on block), invulnerable to guardbreak, but grants a huge punish on parry (24-27 damage).


    Heavy dodge attacks are different- Aramusha, Kensei, Hitokiri and Gryphon being some of the worst offenders. It covers the attack, the guardbreak feint, a bash feint, charged bashes, and sometimes even the feint into light as options. 16 damage. Feint to nothing and parry? You get 12 and back to neutral- it is especially fun with Hitokiri, since she also has more hp, so this option is vastly in her favour. Oh, and it also executes on kill.


    The solution, in my opinion, is simple: make all of these dodge attacks a light parry, regardless of the input, like it is the case with Zhanhu.
     2 people found this helpful
    Share this post

  2. #2
    I very much agree. Alternatively make dodge heavies more valuable to guard breaks would also be a great solution.

    Too many characters with chain exit options that aren't punishable enough.
     1 people found this helpful
    Share this post

  3. #3
    Reminder about zanhu though, their dodge attacks come out faster, from different directions, and do 9 (not including deflects)
    Share this post

  4. #4
    Originally Posted by deathtocakl Go to original post
    Reminder about zanhu though, their dodge attacks come out faster, from different directions, and do 9 (not including deflects)
    Yes, but they do not beat feint into guardbreak, and if you bait it out, you have 50% chance to get your light parry. For the choosable direction, the lower damage is a perfect balancing factor.
     1 people found this helpful
    Share this post

  5. #5
    King_of_Xibalba's Avatar Senior Member
    Join Date
    Feb 2020
    Location
    Mérida, México
    Posts
    865
    yes, me and others already said this, make the heavy class only able to do light dodge attacks, in that way you are balancing a little the situation and at the same time lessening the dodge attack spam.
    Share this post

  6. #6
    Originally Posted by Goat_of_Vermund Go to original post
    In my opinion, Berserker has the perfect dodge attack: undodgable, enchanced (does not bounce on block), invulnerable to guardbreak, but grants a huge punish on parry (24-27 damage).


    Heavy dodge attacks are different- Aramusha, Kensei, Hitokiri and Gryphon being some of the worst offenders. It covers the attack, the guardbreak feint, a bash feint, charged bashes, and sometimes even the feint into light as options. 16 damage. Feint to nothing and parry? You get 12 and back to neutral- it is especially fun with Hitokiri, since she also has more hp, so this option is vastly in her favour. Oh, and it also executes on kill.


    The solution, in my opinion, is simple: make all of these dodge attacks a light parry, regardless of the input, like it is the case with Zhanhu.
    What Ive been saying for ever in this forum is make all dodge attacks guard breakable but also make it so that the dodger can counter guard break but yes it should count as a light parry. The reason why I say guard breakable is to allow hero's like cent get some strong combos in without an option select in the way, while also the dodger can counter guard break stopping the combo.
    Share this post

  7. #7
    Originally Posted by morganwolfsoul Go to original post
    What Ive been saying for ever in this forum is make all dodge attacks guard breakable but also make it so that the dodger can counter guard break but yes it should count as a light parry. The reason why I say guard breakable is to allow hero's like cent get some strong combos in without an option select in the way, while also the dodger can counter guard break stopping the combo.
    That would not have a point from decent levels. It would be a safe option if you could counterguardbreak, not to mention how slow a fight would be.
     1 people found this helpful
    Share this post

  8. #8
    King_of_Xibalba's Avatar Senior Member
    Join Date
    Feb 2020
    Location
    Mérida, México
    Posts
    865
    I´m just tired man, I think I will have a break from pK, too much BS against her , only maybe highlander has more and shinobi and jorm absolutely have more, ara prior rework also had more, not now.

    I just want them to make her better enough to have fun in higher level 4vs4, against S tiers is a battle uphill always they have a lot of tools you don´t, simple as that and if your team sucks you gonna lose sometimes all encounters. It´s horrible, I´m tired, mentally drained. To lose against fat china junks because of that or to absurd recoveries from S tiers is threatening my mental sanity.

    I really hope devs are looking over your ideas.I had the most unfunny series of matches yesterday. I´m out from using her.
    Share this post

  9. #9
    Originally Posted by MayanKingGaming Go to original post
    I´m just tired man, I think I will have a break from pK, too much BS against her , only maybe highlander has more and shinobi and jorm absolutely have more, ara prior rework also had more, not now.

    I just want them to make her better enough to have fun in higher level 4vs4, against S tiers is a battle uphill always they have a lot of tools you don´t, simple as that and if your team sucks you gonna lose sometimes all encounters. It´s horrible, I´m tired, mentally drained. To lose against fat china junks because of that or to absurd recoveries from S tiers is threatening my mental sanity.

    I really hope devs are looking over your ideas.I had the most unfunny series of matches yesterday. I´m out from using her.
    I rarely pick her up now, safe for a few Breach matches. You really don't offer anything to your team with pk, she is bad for every role.
    Share this post

  10. #10
    Since I like duels a lot more than Dominion I get to play pk a lot and have fun with her. Still play Dominion with her, but gotta apply bleed in order to apply any real pressure. Do think in terms of 4v4 she needs a buff
    Share this post