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  1. #1

    Checkpoints in Royal?

    Is there a techical reason to why there are no checkpoints in Royal?

    Can you even place them in your Royal maps? What happens can anyone tell me?

    There are way too many cuts on these maps, and it's such a shame, as this gamemode concept is very cool.

  2. #2
    Unfortunately, checkpoints are treated as illegal in royal maps in the same way that having multiple start points in a normal map is. You can place them down, but then the map will not be able to be validated. Maybe there is a technical reason, but I'm not sure why CPs can't use the same grouping system the start/finish blocks use for royal maps.
     1 people found this helpful

  3. #3
    Fowst2010's Avatar Banned
    Join Date
    Nov 2010
    Posts
    238
    I believe they were meant to have shortcuts and safeways, but the majority of shortcuts are just driving in a straight line over sand. that can't be it.
    Colorpool (White, Red) and Boost hour (Black) need a fix @ mappers. Just obstruct the sand routes.

  4. #4
    I don't buy this sorry. There must be a technical limitation, but encourning shortcuts is stupid. It's just a pain in the a$$ for mapper devs to fix. Also its annoying to play against people who know cuts and you dont.