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  1. #11
    You are right. Most of the time I cannot even get the full OOS punish cuz feinting his zones costs so much.
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  2. #12
    I had a discussion with players about this "Storming Tap (Top Light)" attack and added a change:

    For the Dodge Attack the damage values are as follows:

    "Storming Tap (Top Light)" now damages 13 (from 12dmg), speed of 500ms (form 533ms), this attack is enhanced. The reason I enhanced this attack is because it always comes from above and is easy to block, now that this attack is enhanced the Raider can continue his attack chain. I decided to give it a damage of 13, because this move literally replaces the second chain attack and the second chain attack does 13 damage. This hit does not stun: "Storming Tap (Top Light)".

    For Softfeint the damage values are these:

    "Storming Tap (Top Light)": Damage at 11dmg, speed at 400ms, this attack is enhanced.

    The reason I tweak it to a speed of 400ms because with a speed of 500ms it would never land, it'll still be an easy parry for the most part since it's a Softfeint in one direction, anything higher than 400ms just makes it reactive. Keeping it at 500ms as a dodge attack definitely won't make any difference, but for the softfeint of the heavies it needs to be 400ms.
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