I had a discussion with players about this "Storming Tap (Top Light)" attack and added a change:
For the Dodge Attack the damage values are as follows:
"Storming Tap (Top Light)" now damages 13 (from 12dmg), speed of 500ms (form 533ms), this attack is enhanced. The reason I enhanced this attack is because it always comes from above and is easy to block, now that this attack is enhanced the Raider can continue his attack chain. I decided to give it a damage of 13, because this move literally replaces the second chain attack and the second chain attack does 13 damage. This hit does not stun: "Storming Tap (Top Light)".
For Softfeint the damage values are these:
"Storming Tap (Top Light)": Damage at 11dmg, speed at 400ms, this attack is enhanced.
The reason I tweak it to a speed of 400ms because with a speed of 500ms it would never land, it'll still be an easy parry for the most part since it's a Softfeint in one direction, anything higher than 400ms just makes it reactive. Keeping it at 500ms as a dodge attack definitely won't make any difference, but for the softfeint of the heavies it needs to be 400ms.