this was my second gameplay as nuxia Im a noob with her really, but managed to won over vermillio Gaming a you tuber noted for his great skill at parryng. So maybe Im not too bad with her, but not too good.
I did not attempt too much light parries since when Im streaming fps are much less, afecting my timings heavily, too much risk.
It's understandable that your angry. I would be mad too. Can you please explain how you think the heros should be changed?Originally Posted by MayanKingGaming Go to original post
I will try my best, because English is not my native language.Originally Posted by UbiSoapy Go to original post
I'm going to limit myself to this case, since I mostly use assassins.
I would like the assassins as a whole to make heavy dodge attacks and the rest of the classes to make light dodge attacks to differentiate them, also to avoid that the already health affected assassins receive so much punishment by being parried in their light dodge attacks.
I would like to review the black prior, the hitokiri and the centurion in their recoveries against dodge attacks, when assasins try to do dodge attacks against their lights, and in the case of the Black Prior when one reads his bash attempt correctly. It is not fair that certain players with them cannot be punished, especially with the black prior.
I would like you to revisit my main, the peacekeeper, analyze her recoveries, her terrible dodge attack, her fluidity, and her ability to chain attacks, especially after connecting a dodge attack.
If possible add 20-40 stamina points to her, because not having openers, she spends too much in feints just to open turtles, neutralizing any pressure she could do, contrary to the gladiator that thanks to his great stamina can exert pressure as any assassin should, if we have no health and drag a reactive guard, why not put a little more stamina to exert pressure as a counterbalance to our disadvantages, which are quite a lot.
I thank you for reading my suggestions and that said most of the reworks have been very good. But the PK is missing some fixes and some characters like the conqueror and the black prior have privileges(especially stamina pause regeneration) that the rest don't and are harmful in the long run.
see the video link I posted ,I read that not reacted, since he hit me I knew he would attempt that bash, I did a read, but no matter if is a read or not in most cases these people will return to their guard.Originally Posted by deathtocakl Go to original post
Also try to do it to the bots in the training arena, you will see.
https://www.twitch.tv/videos/1061347854
quality is **** since is only a highlight, and IDK why but the video resolution is wrong, twitch issues, homever is clear here.
You can punish BP's bash, but it is something extremely unreliable. And if he preditcs what you want boom 24 dmaage for you. And you don't have to "make him whiff". You have to predict and make him whiff at the perfect time, otherwise he'll counter GB.
Is not because you can punish something that it is fair and balanced. He is extremly unfun to go against. They need to nerf his bashes and buff his unblockable mix up, like they did to Warden.
I could be wrong since i'm dead tired for being awake for a day but it looked like you dodged on UB indicator for his bash which isn't early enough for Nuxia to punish since her dodge attack comes out earliest 300ms into her dodge. You have to make a read and dodge on his dodge to punish with her dodge attack.Originally Posted by MayanKingGaming Go to original post
Lawbringer also has a really quick recovery after his Shove. I'm sure that you probably familiar with this, but is is so fast that he can actually parry dodge attacks which were meant to punish his Shove. The only way to punish Shove is to pre-dodge it (as far as I know), or if you have a dodge bash you're good to go.
However, on LB it is not a bad or unbalanced thing IMO, in fact LB kinda needs something like this at the moment because Shove is ridiculously slow from a dodge and on the top of that his chain pressure and pressure from neutral are quite bad.
But I do agree, that BP's bash is crazy good/unfair when it comes to how inconsistent it is to punish him/her for missing it.
Might be an unpopular opinion, but Lawbringer is more unfair on this one. He has a chain pressure move that is no risk/low reward+chain into the strongest unblockable in the game, and mixing it up with side heavies is actually an unreactable mixup. At least with Black Prior, if you have a dodge heavy, you can at least start your chains after dodging a bash. With Lawbringer, you are punished for trying it, so you let him back to neutral.
Black Prior is superior to Nuxia and PK right now, though a PK can delete a BP's hp in seconds with 3 or 4 good reads without getting breathing room at all.