So I seen a few concept pictures for a Bank Rework online with the main lobby tall windows being closed up until meeting the top which looks great. I would like to suggest that bottom floor Lockers should have three hatches instead of five. Elevator Hatch rarely gets played on and should be sealed up, but keep the gap where drones can go down it. Second hatch to seal would be the hatch above the hall that connects garage and sites (Also known as Open Area Hatch). This would make for more interesting Attacking and less hatch opening to expose too many lines of sight. The last hatch out of five I mentioned is fine and should stay as is, which is above sewer tunnel entrance. If it is possible it would be really nice to relocate the main lobby hatch to money room drop, that way money room gets more play activity.