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  1. #11
    Ryo_Hazaki's Avatar Senior Member
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    Originally Posted by UbiPdawg Go to original post
    Hey everyone! Hope you are all well and safe

    I just wanted to introduce myself as I have not yet here. I am the new Community Developer on Ghost Recon. I have been hard at work on the past 2 Title Updates to provide your feedback and make your voice heard in the studio.

    My background from game testing with a community feature focus in mind, has allowed a great transition into this new role.

    I have been extremely happy to be a part of such a passionate community that really cares.

    Looking forward to getting to know all of you for the long term future

    My best,

    UbiPdawg
    Hello I bid you a warm welcome. I look for forward to your insight and thank you for making our voices heard
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  2. #12
    dagrommit's Avatar Senior Member
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    Originally Posted by FcAc-No-Moe Go to original post
    My second question is are you one of the Devs that is fixing the bugs and glitches or a CM like Toon or Blush. Not that it matters much, just making conversation.
    I believe this thread explains the difference between a community developer and a community manager.

    My interpretation is that a community developer generally focuses on one game, while community managers have responsibilities across multiple games.
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  3. #13
    Originally Posted by CrockfordCK Go to original post
    One question, Mr. Tester... How did misaligned weapon sights make it into and remain in the live game for a shooter franchise?
    I'm still waiting on an answer for this...

    Here's the newest product made by "1000+ developers" with your amazingly diligent testing:

    M4A1 Survival Iron Sights:

    Oh yeah, and this is EXTRA PAID content separate from the game and season pass.

    So what's your answer Pdawg? Are you all thrilled with this final product? Proud and patting yourselves on the back for another job well done?
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  4. #14
    Jord-NL's Avatar Senior Member
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    Now for something completely different...


    (Portal - The Sound Of Science)

    But... look at her. Isn't that Fury? In her off time maybe? Or was it basic training?
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  5. #15
    dagrommit's Avatar Senior Member
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    Originally Posted by CrockfordCK Go to original post
    I'm still waiting on an answer for this...

    Here's the newest product made by "1000+ developers" with your amazingly diligent testing:
    You do realize that testers may have found a bug, but project leadership decided it wasn't important enough to fix right? Happens all the time in software development.
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  6. #16
    Originally Posted by dagrommit Go to original post
    You do realize that testers may have found a bug, but project leadership decided it wasn't important enough to fix right? Happens all the time in software development.
    Of course! Anything is possible... You know what else happens all the time in software development? Actual development of software, not just copy and paste from from old code. *shrug*

    But regardless of what could happen, we see what the outcome is of what did happen. And it's not unreasonable to ask the question, and expect a response from, the person who was/is literally paid to test, and now to communicate.

    If you disagree, that's fine. If you want to propose more "possible" scenarios in defense of their over priced and underdeveloped products, that's fine too.
    But if you think your current defense of Ubi developing a shooter game and treating weapon sights that don't even work as "not important enough" to fix is valid, then... well I don't even know what to say because that is just about the most underdeveloped thought process I've come across in months.
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  7. #17
    dagrommit's Avatar Senior Member
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    Originally Posted by CrockfordCK Go to original post
    Of course! Anything is possible... You know what else happens all the time in software development? Actual development of software, not just copy and paste from from old code. *shrug*

    But regardless of what could happen, we see what the outcome is of what did happen. And it's not unreasonable to ask the question, and expect a response from, the person who was/is literally paid to test, and now to communicate.
    You can certainly ask. The point is that you have no idea whether he was involved in testing this, or in deciding whether it should get fixed. Getting salty with him personally seems unnecessary.

    But if you think your current defense of Ubi developing a shooter game and treating weapon sights that don't even work as "not important enough" to fix is valid, then... well I don't even know what to say because that is just about the most underdeveloped thought process I've come across in months.
    JFC, pointing out how things work is not the same as defending what happened. This sort of nonsense is why I have a hard time taking people here seriously. I guess it's time to go back to lurking.
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  8. #18
    Originally Posted by dagrommit Go to original post
    You can certainly ask. The point is that you have no idea whether he was involved in testing this, or in deciding whether it should get fixed. Getting salty with him personally seems unnecessary.

    JFC, pointing out how things work is not the same as defending what happened. This sort of nonsense is why I have a hard time taking people here seriously. I guess it's time to go back to lurking.
    "I posted this response to come to the defense of this guy"
    Also,
    "But OMG, I wasn't defending anyone, YOUR logic is flawed."

    Go back to lurking if you want. Or, better yet, speak your mind fully. But whatever you do, continue not taking anyone here seriously.
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  9. #19
    dagrommit's Avatar Senior Member
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    Originally Posted by CrockfordCK Go to original post
    "I posted this response to come to the defense of this guy"
    Also,
    "But OMG, I wasn't defending anyone, YOUR logic is flawed."

    Go back to lurking if you want. Or, better yet, speak your mind fully. But whatever you do, continue not taking anyone here seriously.
    That you can't differentiate between defending what happened (i.e. the realities of software development) with an explanation of why a personal attack might be unwarranted says it all.

    Anyhow, for those who've not worked in software (let alone games) development, this might be educational: https://lizengland.com/blog/2014/04/the-door-problem/

    Then go and look at the credits for the game.
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  10. #20
    Originally Posted by dagrommit Go to original post
    That you can't differentiate between defending what happened with an explanation of why a personal attack might be unwarranted says it all.
    Nothing in our exchange thus far "says it all". Especially when you, piece by piece, slowly add on to the meaning of your original post. If you're trying to communicate this whole time that all you meant was "a personal attack might be unwarranted"... maybe actually include that in your post?

    But as for the "personal attack" altogether, that's your own inference. "1000+ developers" and "you all" and "yourselves" is what I said. The only thing that makes these personal to Pdwag is his own admission to be part of that team.

    But in good faith,
    Sorry Pdawg, I was not intending to communicate that you are solely or personally responsible for the quality issues with this insult to the fans and the franchise. Only that the end result of you and the team's work turned out to be an insult to the fans and the franchise.
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