I play using only my keyboard and I'm grateful for having the "Reset camera" keybind, but in an ideal world I would be able to turn the camera more freely.
I suggest that you either bake-in the camera turning functionality into the already existing guard direction keybinds (this would be similar to using a mouse or controller), or make seperate bindings for it (left, right, up, down). If you want to go all out you could create a corresponding "Camera turn rate" setting to determine the turn rate, but I would be more than happy with just a hard coded turn rate.
Thx for reading![]()