Multiplayer has never been the primary draw for the FC franchise, unlike battlefield or call of duty where it is the main reason most people buy those games, FC is the opposite. This is not my opinion, this is legitimate FACT that people at Ubi told us. From what I gather, the best FC MP was probably FC2 and it still has never held a candle to a BF or CoD game. The map editor was always the only interesting aspect about FC's mp, but with how garbage the mp it self was it's no surprise it didn't truly ever really take off.
Perhaps they'll make a standalone editor product, un-tethered from the FC franchise, that'd open it up way more to be a far more robust experience than tacking it on to FC's crappy MP mode... This FC may not sell as well as 5 did if the editor people stick to their guns and boycott it, but I don't think that'll have nearly as much sales impact as that crowd believe it will because, again, that crowd is a smaller portion of the audience than many of them seem to want to believe.
The things that are going to effect when or if I buy the game are Story, game play, and co-op. I did dabble in online MP in FC5, but it was usually pretty boring and just a bunch of people running around like chickens with their heads cut off, shooting or more likely RPGing whatever they saw.....boring. If the story is good, the game play is good, and it has at least as good of co-op as FC5, then I will likely buy it not long after release. If one of the three are sub-par, then it is a wait until major sale and maybe buy it then. If two of the three are sub-par then it is buy it for 5 bucks or never.....
Personally, I doubt MP will effect much in the way of sales, simply for what HorTyS pointed out, but I could be wrong. I do know that other than Co-op, any MP plays zero factor in my decision to buy or not. I also would rather that they spend their time developing the story instead of trying to lure the CoD crowd which is mostly impossible.
Let's break down some of these comments you made . First Point: if the Multiplayer was never A Primary draw, then why they add A Map Editor to almost every Far Cry Game?? Come on let's be realistic here . that is Fact.Originally Posted by HorTyS Go to original post
Your next point: Far Cry 2 was never meant to be like Call of Duty ,or Battlefield. Far Cry 2 had it's own charm . More like A realistic simulator, and Call of duty more Arcade like... Far Cry 2 had true emerson. Did you know that gamers are still playing Far Cry 2 Multiplayer on the PS3 on A daily basis??? Do you also know that game came out in 2008 I believe , and this is 2021 .. Quite A accomplishment for A Multiplayer that you say Has never been A primary draw .. Right??
Your Final Point: Do You Know why The Multiplayer never really took off? Because Ubisofts Vision was different from Crytek who Originally developed the game . Crytek must have helped on Far Cry 2 before going independent , because it Turned out to be one Great game, and Multiplayer.
So When you Say Ubisoft said so ..... This is coming from the same people who has been slowly killing the Multiplayer off ..
The Multiplayer has never worked not because of the Community, The Fanbase. The Multiplayer has failed because of Ubisoft , and only Ubisoft .
Yet The Multiplayer Community , and The Mapping Community has stuck around year after year hoping For A Proper Multiplayer. Now we know it's not going to happen .
One other point .... Far Cry never had Replay Value.. The only thing That keeps the game alive is The Multiplayer . Except For Far Cry 3, and Far Cry 4 .. Far Cry 3 was A glitchy mess, and the worst lobby browser. Far Cry 4 was just Garbage period!!! I also believe Far Cry 5's Multiplayer was A step in the right direction, but lacked game modes , and Competitiveness. Created More for Children.
Ubisoft's Poor decisions, and design flaws has Killed the Multiplayer. The reason is not Lack of support. Many Many Gamers out there waiting for the Best Far Cry Multiplayer to happen..
The map editor was there as a "hook". Something unique to the series that differentiated it from the rest of the pack. No other FPS game offered it, that is why it was there. How can you suggest that the editor was there because the MP was the primary draw when up until FC primal, no game had ever not had one? Even the best FC MP is still mediocre at best, the editor was there to offer something in addition to a below average MP experience that no other game offered.Originally Posted by player3069 Go to original post
I never suggested FC was 'meant to be like" CoD or BF, all I said was that, unlike those games, the MP was never the reason most people who bought the game did so. This is not even a debatable claim. I have no doubt that there still remain people tinkering with FC2's editor, there are probably still people tinkering around in MP modes of games much older than FC2 as well provided the servers are still alive. That really doesn't make anything I said less true.Originally Posted by player3069 Go to original post
When I say the MP has never been the primary draw I'm not suggesting that everyone who bought the game did so for the story mode, I'm merely saying that the majority of the people did. I've never suggested no one buys it specifically for the editor / MP, obviously that is not the case, but MOST (more than 50%) people who buy a FC game, literally don't even ever use the editor. That is all I'm saying, I don't know why the people who love the editor get mad at me for saying that, but it's 100% true. I'm not bashing the editor or saying anything negative about it, I'm just stating a fact about the matter.
Crytek were not involved with FC2, that was the first game made buy Ubi after they acquired the IP. When I say Ubi said so, I'm talking about when I went to Ubi Montreal and they told us the engagement numbers for MP and ME usage.Originally Posted by player3069 Go to original post
Sorry I corrected my post .. Crytek didn't leave until 2006 , and Far Cry 2 came out in 2008 so they had some involvement, and Crytek's name is on the Far Cry 2 BoxOriginally Posted by HorTyS Go to original post
Yes because the DUNIA engine, first used in FC2, is still based on the original CryEngine that powered FarCry 1, but Crytek were not actively involved in FC2's development. It's not like Crytek animators made healing animations or level designers designed portions of the map. They may have helped solve technical issues with the engine and things like that, but their involvement with the project would've been nominal at best.Originally Posted by player3069 Go to original post
Hortys did you go to Ubisoft Montreal before or after Far Cry 3??? Because I want to know what numbers they are going off of... Because Far Cry 2 Multiplayer Had A high playerbase up until 2015, 2016 . Ubisoft never made A Multiplayer worth playing since Far Cry 2 . They also screwed with Far Cry 5 by not having A lobby browser at launch..
Do you understand what I am trying to say. If Ubisoft was telling you they didn't have the numbers . That is because The Multiplayer that they were creating was not worth playing ... Make sense?
It is not because of the gamers
Anyone who was anyone went to Far Cry 2 for its multiplayer back in the day. Cod popularity actually came on the back of FC2, it certainly didn't precede it, when we were all playing FC2 for years, some started switching to COD and Battlefield.
The main point about the MP is that Ubi, as is consistent with Ubi, didn't want to invest in servers and to this day have some of the worst servers because they don't want to spend money. They think they will make more profit if they spend less instead of spending money on the servers which bring gamers.
Last year they had a net loss.
In hindsight, if they had invested in their, already established and successful, multiplayer from Far Cry 2 then Far Cry would have easily succeeded every COD and Battlefield MP due to the map editor.
It is you blind idiots that do not understand this because you have something up your *** about it.
A campaign only game will never ever have the same potential for sales, respectability or replayability as a campaign game with MP. Fact.
Now what Ubi need to do is first acknowledge their error over many years, turn back the clock, remaster FC2 as groundwork for the next really great game which is map editor and MP driven with new servers, no lag, great graphics and endless opportunities for hosts to manage their own maps and levels and create a MP experience that is forever changing with new maps making the MP replayable forever. As has been stated a million times, the hosts playing their maps need to be able to make playlists of their maps as in FC2, at least 15 maps that can be played one after another, host options to ban players, voting options to extend match length, and obviously be able to host these matches on dedicated servers as it was in 2008 which to this day there has not been a better way of making MP matches. Vehicles need to be respawnable, if you know anything about Far Cry then you will know you need to include hangliders. The servers, as in FC2, need to display a list of host names eg PSN names so that players can choose which players maps they want to join. Less random is always more ordered.
The campaign in every game has been a central part of a game and I am not arguing that point, but like a book, once you have read the story, there is only a tiny fraction of those readers who read that book again.
When it comes to money, periodically add Ubi MP map packs, extra guns, skins, new characters, extra map editor assets, new game modes. But be the world leader in your map editor, MP and campaign type game.
Don't just spew out story game after story game. It's embarrassing for yourselves that you are just in it for the coin. Make gaming great again.
I'll try to explain slowly so that you have a chance of understanding it.Originally Posted by player3069 Go to original post
This is a forum for discussing Far Cry 6 (and other games).
I'm turning up here to discuss it, because I'm looking forward to it, which seems an entirely rational thing to do. Less rational would be if people who hated the game turned up to discuss a game they don't like. How dumb a use of their time would that be? Don't like it? Fine, that's your choice. So do something productive with your time. Get a life. Or if you want to raise legitimate concerns, how about doing it civilly with an openness to the idea that others may have.a differing view? Furthermore, taking issue with anyone not busy dumping on the game, as a 'puppet' is just entitled gatekeeping.
I don't need to defend anything. FC6 is a single-player game with co-op elements. That's what the game is. We'll be able to make more nuanced judgements nearer to the game actually coming out.
I'm tired of reading your nonsense, though my expectations of it stopping any time soon are low.
Traditionally Far Cry was a game that had a story, a multiplayer and a map editor. The coop crap only came in after fc3.
So you are referring only to half the far Cry games?
And now Far Cry has the story mode and no other game modes.
Do you see what I am getting at? Two thirds of the traditional far Cry game, that real fans admire, are missing.
What you think I am not justified to be angry or maybe you are just a pacifist.I don't really care what you are but I am totally justified to be angry. Justified, totally, 100%.
And yeah I agree with player, you are like a puppet defending Ubi when they have omitted 2 major parts of the game that most fans expect in a far Cry game.
Just because you don't have map making skills or MP skills does not give you the right to diss the MP or the map editor.