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  1. #1
    MrBdur's Avatar Senior Member
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    Parry Flash??

    So, option selects have been discussed and agreed to be busted. They are getting a TG.

    Can we talk about Parry Flash?

    I got into a debate on reddit about option selects on a clutchmeister post and one of his merry little men began berating me with insults (to which I obviously struck back, y'all know me LMAO)

    They basically said that the best players won't be affected much because they just react to "parry flash"?

    Can we do something about parry flash? Can it be removed?
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  2. #2
    Parry flash is not easy to react to by any means though. The only character I can semi-reliably react to parry flash is shugoki. Also removing parry flash would make the learning curve that much harder for new players.
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  3. #3
    I have my doubts about this. They can only parry reliably because they can do it by any action they perform (including opening the menu, emoting, and throwing their controller in the air).
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  4. #4
    Originally Posted by Goat_of_Vermund Go to original post
    I have my doubts about this. They can only parry reliably because they can do it by any action they perform (including opening the menu, emoting, and throwing their controller in the air).
    IIRC reacting to parry flash requires you have a 166ms? Reaction time or faster. Which a handful of known comp players have. Clutch included. Removing all option selects will make everyone stumble initially just as the changes with the CCU made comp players stumble a little. But they'll bounce back and start reacting to flash in probs a month time. Maybe a bit more depending on how often they do scrims/other training.

    I'm in the camp that believes removing parry flash whilst might be healthier for the comp side of the game I think it would do more harm than good for basically everyone else. It's one thing to try and cater to the comp scene since even though small is still very significant. versus catering to probably less than 50 people world wide who could pheasibly react to flash given the right setup (so not console.) I wouldn't be against removing it. But i'm also not really going to advocate for it.

    EDIT: As an aside since the post mentions OS's I should point out that we don't know the extent of the removal. There are character specific OS's that might still exist afterwords. Such as Nobushi hidden stance OS's and BP's bullwark OS's.
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  5. #5
    It's interesting to see people react to a flash. I've never noticed it before. I just parry right as the attack hits and I can still parry consistently.

    So happy they're testing the removal of the option selects though. I remember complaining about it a long time ago and a bunch of this community jumping down my throat.
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  6. #6
    MrBdur's Avatar Senior Member
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    Well, if the only people able to make use of it are those with 166ms reaction times, I say remove it.

    How would it affect the learning curve for newer players? I am a veteran player and didn't even know it existed.

    If anything, removing it stops anyone from bullying newer players with it, thus making the curve EASIER and making the game less "what the hell just happened?"

    I can accept a loss but when I can't figure out HOW I lost, there's a problem.

    If someone is parrying 90% of my inputs, I get suspicious. I am not THAT predictable.

    Truly unreactable is hard to accomplish when some people have stupid fast reaction times. What are we gonna do? Make all attacks 150ms? LOL
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  7. #7
    Originally Posted by MrBdur Go to original post
    I am a veteran player and didn't even know it existed.
    So true... lool
    I confess that I was also unaware of this fact.
    I've never used Option Selects, and the Parry attempts I make, whether Lights or Heavys, are based on game reading and experience in animation of the opposing hero.

    And I confess that I have had good success, although Parry's attempt always carries risks. Sometimes we succeed, sometimes we don't.
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  8. #8
    MrBdur's Avatar Senior Member
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    Originally Posted by PicoAncus Go to original post
    So true... lool
    I confess that I was also unaware of this fact.
    I've never used Option Selects, and the Parry attempts I make, whether Lights or Heavys, are based on game reading and experience in animation of the opposing hero.

    And I confess that I have had good success, although Parry's attempt always carries risks. Sometimes we succeed, sometimes we don't.
    Which is what EVERYONE should experience. Risk vs reward, not "I have good reactions so no risk = high reward."

    It needs to be properly balanced around RISK V REWARD. Low risk = low reward. High risk = high reward. Pretty simple.
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  9. #9
    I think your problems lie with people trying to parry all of your attacks with option select, and not the parry flash. Tbh I think you're talking about a "problem" that you have never been affected by.
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  10. #10
    Originally Posted by deathtocakl Go to original post
    I think your problems lie with people trying to parry all of your attacks with option select, and not the parry flash. Tbh I think you're talking about a "problem" that you have never been affected by.
    Basically 90% of the people who complain about anything in fh.
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