🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #51
    Sircowdog1's Avatar Senior Member
    Join Date
    Mar 2016
    Posts
    3,953
    It's very true.

    I've often said that a person playing a sub-optimal build they enjoy, and are comfortable with, will perform better than someone forcing themself to play a FOTM build.

    I think it's a good sign that there are both enough differences to make personal preference possible, but those differences are balanced against each other well enough to be competitive.
    Share this post

  2. #52
    Originally Posted by Noxious81 Go to original post
    Concerning the discussion whether AR might be better than another AR:

    I personally think it doesn't really matter in basically every PvE-endgame-content. I regularly play any kind of endgame content, from sometimes assisting other agents on hard difficulty in the Summit, strolling around in my challenging open world, playing heroic content solo or with clan mates or clearing legendary missions and both raids on a very regular basis.

    And I have all my favorite ARs – every single one optimized, every single one with my favorite talent Optimist, and of course all having damage to targets out of cover as third attribute – to choose from when playing. And as they are all at the same spot concerning rolls, attributes, and talent it is pretty easy to compare them.

    Just for the record: the ARs I regularly use are the Carbine 7, FAMAS, Mk16, G36, Police M4, CTAR-21, and sometimes the Shield Splinterer (named F2000 with Perfect Optimist).

    So the thing is – in most of my builds it does not make any kind of content significantly easier or harder if use this AR or that AR. Yes, there are minor differences concerning the stats, but the pure numbers do not make a significant difference. If you like the G36 more than a Police M4... that's fine. Prefer the CTAR over the FAMAS? Fine. If a gun feels good for you (e. g. because of the handling stats or the optimal range or the RPM, whatever), then you usually play better with it, get familiar with it, feel more comfortable with it, land more shots with it, and thus deal more damage with it. I just think that currently most ARs really are mainly on par. And you should just choose whatever gun appeals the most to you. And not choose a gun that doesn't feel as good to you, because it has a mod slot more or a 1% higher base damage or 50 RPM more or whatever...

    Addendum:
    I personally just generally prefer the Mk16 over ARs like the FAMAS or the CTAR when playing a 3-3-0 build. Simply because of the higher ammo consumption of the latter two and the higher damage per shot of the Mk16. Which both seems very beneficial to me when not playing with a full red build.
    Yeah, the variance from strongest to weakest is only around 10% [and typically offset by WH and/or attachment options]. In practice, it makes little difference - go with whatever feels the best to your preferred strategy/range/cadence. I just can't stop myself from Min/Max research if I'm stuck with a loot/RPG system
    Share this post

  3. #53
    Originally Posted by CategoryTheory Go to original post
    It looks like only slightly more base damage, according to the spreadsheet: 47952 / 47012 is 2% more.(Still, an extra 2% damage is helpful.)

    I show the HB with dmg of 117.5k and the C7 having 115.2k. So yeah, that's pretty much 2%. Ftr, the G36 is at 119.8k, but 40 RPM slower, so....

    It would be more convincing if you could show screenshots of the spread, side by side, as I did in my post above.
    The HB and C7 feel the same to ME, others might naturally control the kick more easily. Used both last night @ ~55m and couldn't hit more than 6-7 shots before compensating for side-to-side movement, had to stop & reload, and start again. Went back to the G36 and it felt like home...it's the sweet spot between bDPS & sDPS.

    Screen grabs are a bit much for this, but I get your logical approach for the least exposure to subjectivity possible. Simple test, go to the range with the 50m target, ADS at the target and start firing with no right stick compensation. You'll see/feel the difference. The DPS is absolutely higher on the HB, and somewhat on the C7, but the G36 lands the shots more consistently and will drop an elite target ~10 bullets quicker at range. At <25m, the higher RPM rules all day long.

    Here's the build, in case anyone has any ideas on increasing accuracy (or wep handling would be better!) w/o giving up any damage/DPS:

    Maxed out watch
    Sharpshooter spec
    All gear & wep stats maxed
    Coyotes w/ CHD mod
    Fenris chest w/ CHC, CHD, Braced, & CHD mod
    W&H holster w/ CHC & CHD
    W&H pack w/ CHC, CHD, Vigilance, & CHD mod
    Contractor's gloves w/ CHD
    Fox's pads w/ CHD
    G36 Enhanced w/ Ranger, DTTOOC, OR scope, OR muzzle, CHD grip, & +20 mag. (59% CHC & 158% CHD @ >25m)
    The Apartment w/ CHD scope, CHD muzzle, CHC grip, +20 mag. (60% CHC & 193% CHD (baking in Coyotes here) @ <15m)
    Kard Custom w/ Finisher (no one cares, I know)
    Decoy & Shock Trap

    Hitting dmg levels CONSISTENTLY of 229k & 591k crits @ 45-90m, slightly less between 25-45m, and the SMG is for anyone that wants to die in a hurry up close (including danger close chungas).

    tl;dr - Subjectively, I think the G36 Enhanced is the best AR in the game for hits on target, controlability, distanced dmg dealing, and super quick kills.
    Share this post

  4. #54
    I always dismissed the G36... now I feel compelled to give it another serious try.
    Question about the build... my OCD does not work well with "loosing" % to contractor's gloves & Fox's pads (LMG & Rifle that you don't use). Have you tried with GS or CV instead of those named items? Thanks
    Share this post

  5. #55
    I have! Given that particular build, maintaining the rest of the gear pieces & weapons, working with max stat rolls, every piece has max CHD rolled, and substituting for one or both of Contractor's and/or Fox's, I've swapped in: a Grupo piece in either slot, 2x Sokolov for both, an Improvised Holster with a Grupo for both, 1x Overlord for +accuracy, 1x Petrov for more Wep Handling. Even a CV piece, but at >25m, I'm at max CHC anyway. If I'm using my G36 inside 25m, something has gone very wrong.

    Nothing exceeds the dmg numbers beyond what Contractor's and Fox's make, since they're standalone multiplicative. I think if you lowered them both to 5%, it would make other pieces more feasible. Total 18% dttooc (G36 & Fox's) and 13% dta (2-piece W&H & Contractor's) is impossible to beat, and I've tried my hardest.

    I feel the same way, 2 perks are wasted on rifles & LMGs, but with the way the game is now, I can't build a better dmg output without using those pieces.
     1 people found this helpful
    Share this post

  6. #56
    Hmmm... I will have to try it.
    At this point it feels like I am hitting a wall in terms of damage inflicted... played with several combinations without a noticeable difference. Even tried 3pcs Providence.
    Wondering how that build above would perform with MK17+Ranger and Sleipnir in wider ranges like Conley Island missions (most likely not very good in CQB situations).
    Share this post

  7. #57
    I've got a M1A CQB rifle setup using the same pieces except for the Named Petrov chest with Perfect Braced and the Petrov 2-piece +10% Wep Handling. It is super high DPS at range, I just can't keep pulling R2 on the controller 48,000 times. Thus why I built it the way I did, full-auto at range.
    Share this post

  8. #58
    Originally Posted by Sircowdog1 Go to original post
    Heavies. The Minigun black tusk dudes, the Heavy MG hyenas, True Sons nade guys, Outcast hammer bros, Cleaner flame heavies, Riker Shield nailgun guys, etc etc etc.

    Easier to just call them chungas. Although I have no idea where the term originated. It's just a community term.
    Not actually limited to Division 2, the original term is (singular) 'Chungus', I guess over voice chat people mishead it as (plural) 'Chungas'. Googling it, apparently it's become a byword for anything 'adorably chunky', which fits the Division heavies pretty well.

    https://www.dictionary.com/e/slang/chungus/
    Share this post

  9. #59
    Sircowdog1's Avatar Senior Member
    Join Date
    Mar 2016
    Posts
    3,953
    Originally Posted by the_Kettle Go to original post
    Not actually limited to Division 2, the original term is (singular) 'Chungus', I guess over voice chat people mishead it as (plural) 'Chungas'. Googling it, apparently it's become a byword for anything 'adorably chunky', which fits the Division heavies pretty well.

    https://www.dictionary.com/e/slang/chungus/
    That's funny. Because in the world of memelords that I often engage with, the term most commonly used for "adorably chunky" is "Chonk" or "Chonky". Which is most likely a bastardization of "Chunky". Most commonly used to reference cats, but it applies to any furry/cute animal that is overweight.

    I wonder how it mutated into chungus...
    Share this post

  10. #60
    Originally Posted by Aspoiu Go to original post
    I always dismissed the G36... now I feel compelled to give it another serious try.
    It is literally the Average AR, from a DPS perspective - exactly 100 for bDPS & sDPS.

    The key with all weapons, is what lets you land the most bullets. For some, it seems the G36 has the WH/Range that works best for them.

    I usually reach for a Rifle or MMR when engaging >25m, so I have no idea which ARs play nicest out there [I would assume lower RPM options like the Fal & MK, but apparently the G36 might fit too].
    Share this post