Division 2 DZ is camping door with 7 people .they kill you and say you suck ????? Rofl this game is more worse then you can dream of..dont buy tbh for pvp .PS go to the door with a proper 1 v 1..but no they need at least 7 guys to killl you .rofl ...........what a bs game this is.Rofl.ow. and you can hax in this game all what you want.No problem.I dont talk about .El patron etc .these guys are legit ,But i talk about the N0NO n00bs that need 7 guys and girls to kill you.
Anyone want to translate?Originally Posted by HoebaHop53 Go to original post
^^ kek did you read his post 7 people at the door killing him before your char finshes the door animation. I agree hes salty but I have noticed in Invaded DZ you die at the door before you can start moving your charOriginally Posted by AU_Nexus691 Go to original post..
Its a bad game design flaw but From my 150hours playing come to notice the whole game is one big flaw.
im so glad we have experts like you to properly label games with your extensive 150 hours of gameplay , thank you , really apreciate this salt covered reviews made by ignorants.Originally Posted by MR_SquarePantss Go to original post
I prefer it when the rogues are camping a DZ entrance - means you can easily find and engage them, and quickly respawn and return if/when they kill you, no wasted time hunting them down across the whole DZ (good for testing different builds and tactics against them). If you want to avoid them, you can just fast travel to a different DZ entrance on the other side of the zone and play from there.
I understand your frustration. You're much better off muting audio and text chat. The audio and text chat gets far too toxic to deal with. [Have had the chats muted well over a year and have had a better experience]Originally Posted by HoebaHop53 Go to original post
Even when player movement behavior get's too toxic, I'll leave the DZ. [I.E chicken dancing, full squad stack meta builds, etc].
If other players are behaving like that, they have deeper rooted problems that they're not even aware of.
Allowing other players to impact your mood isn't worth it, learn to walk away and you'll have better experiences.