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  1. #1

    Ubisoft, may I have your attention please? Achievable suggestions

    These suggestions, ASAP!

    - increase MK18's damage to at least 35, up to 39.

    - add option to maintain HUD INVISIBLE on singleplayer and VISIBLE on multiplayer.

    - buying Skell Points with real money is trash. Too little for too much. Not worthing at all. Add at least x10 to the current values and we're talking.

    - make Oakley's ballistics glasses transparent again. Or add options to set the colors of the lenses, just like in Ghost Recon Wildlands.

    - increase / decrease player visibility to AI enemies, according to the biome and player's clothes camouflage.

    - increase range for all weapons. I mean, like 200% or more. Too unreal ballistics

    - put ghillie hoods not in masks tab, but in headgears tab. And make them wearable along with the masks, like balaclava and simillars.

    - add option to put patches on each piece of clothing, not all of them.

    - increase Skell Points rewards according to the difficulty settings. As harder, the better.

    - when at night, in complete dark, make enemies shoot at your last known position. Or even better: add an animation to them, like turning on NVG's.

    - option to change enemies language
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  4. #4
    Is there people working at Ubisoft at all?

    I don't see their staff answering much topics in this forum.

    Is there any other channel where they will reply?
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  5. #5
    They don't typically reply to anything here. They may browse through every once in a while and tally up requests and see the predominant issues, but if you have a legitimate bug/glitch, you can post it in the Player Support forum.
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  6. #6
    CarolinaFrog's Avatar Senior Member
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    ^^what they said!!

    +1 on the mk18... holy crap that thing is WEAK for a SOCOM gun!

    as to the visible/invis hud thing... that'll more than likely be a thing you need to change during your gameplay when you choose to group or not

    as to range, have you ever read thru a Ballistics Table? we're shooting in meters, not feet, its pretty accurate
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