With the long awaited update, I'm impressed with the small graphic adjustments in the menus and quality of the renderings.
As for the items, what are you doing? Since when is this Call of Duty or Rainbow Six ?? I can understand the Russian gear from the early Ghost recon days but not really necessary. For the Ghosts being a Tier 1 group, the lack of Tier 1 gear and items just kind of shows that your direction isn't based on Ghost recon, but other fangirling franchises that make big money. I understand people like to cosplay with other games, but why focus on those games when you can add more into the game without them. If I wanted COD or R6 skins, I'd play those damn games.




The team experience update:
Well, it is okay at best. But nothing really improves it, other than some new voice lines some perks, and adjusting team sizing. Nothing but sync shot play really. Sync shot is still out. Their rounds hit 20-100m below the target and they go down, and still cannot figure out how to sync shot in a building. Now that would be nice if they went to place a shot in a building instead of not being able to lock onto a target. But I guess that's where the syncshot drones come in.



Bugs:
(So far)
  • Opening Tactical cache locked my player up and was unable to enter anything but the main menu. Animation showed but locked out of everything. Fast travel didn't work as it said I couldn't fast travel while performing an action.
  • HDR and FreeSync HDR add a massive amount of lag onto the game. I know I had a huge amount of pausing when the servers came up, but the performance issues went away after I disabled HDR and Freesync HDR.
  • Various clipping issues some outfits and character models.




Cosmetics:
Would it kill to add some reworked cosmetics for outfits? There wasn't a lot in the way of cosmetics, and the size and placement of some of the new patches on the sleeves and backpacks are huge and ugly for a patch that is pretty nice. For instance, the blood ghost patch. Small on the vest, Medium on the backpack, but huge and misshapen on the sleeves.
Suggestion:
Weapons have wear and tear. Can uniforms have wear and tear: Such as fading on uniform the longer it's worn. Make it look more authentic than fresh off the press out of the factory colour. More basic colour palates. More Tier 1 gear




Gunsmith & Weapons:
What have you done? You put the MK18 in, which is an M4 based platform, but your damage stats are way under the M4. M4 fully upgraded has a damage multiplier of 27. The Mk-18 has 22 fully upgraded. If anything it should have 27-32 based on all the other m4/m416 platforms.
The attachment selection is absolutely piss poor as well. Have all the optics (Other than the SNR dedicated scopes) available for all weapons. Give me a Leopold, and a Leopold with G33 magnifier and I'll be happy. You can also sit the PEQ on the top rail while using the ACSS, ACOG & Spectre (Digital scope).
The way the gunsmith is laid out could use some work too. Instead of scrolling through every weapon I have, it'd be nice to have the menus for each subtype.

Such as: ASR>
SMG>
DMR>
LMG>
SNR>
MISC.

In addition to the Tier 1 setting, the SOCOM suppressor for all ASR/LMG and ASR platform DMR's. I'd love the suppressor for the MK-48 and changeable stocks for all the variants.
Setting up an offset rail optic with an RMR would be amazing as well. Only to be used in conjunction to magnified optics though. Would be good to use offset rail sights.