🛈 Announcement
Greetings! Far Cry forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Nazi UFO Base by Karmaiseva (PC)

    This time the theme is a zombie Nazi UFO base. What else could have been expected?
    The base is set up on the slope of a snowy mountain and is well defended.
    Four targets must be killed and then escape from the base.
    This probably reminds you of Wolfenstein.

    In this map, all AI is custom-made and this is therefore also a partly experimental project.
    It can also be quite challenging in places so it may be that dislikes come because of this.
    My tip for playing is to use loadout number two.
    The shotgun has incendiary ammos after the first two rounds and they work well on Heavy Gunners.
    Pics:



















     4 people found this helpful
    Share this post

  2. #2
    Steve64b's Avatar Senior Member
    Join Date
    Jul 2016
    Location
    http://steve.farcry.eu/
    Posts
    1,628
    AWESOME, great job on the custom AI! I may wanna play this map with German speech, to make it more authentic!
    Share this post

  3. #3
    jcoffeycup73's Avatar Member
    Join Date
    Aug 2018
    Location
    Massaschusetts
    Posts
    215
    AWESOME, great job on the custom AI! I may wanna play this map with German speech, to make it more authentic!
    No kidding, really nailed the whole Wolfenstein Nazi Zombie look both with the AI and the environment. Hats off!
    Share this post

  4. #4
    Fallen-Champ's Avatar Senior Member
    Join Date
    Mar 2006
    Location
    North East England
    Posts
    5,420
    Brilliant map really enjoyed it, had a go at porting to console but was difficult due to the mod items, the middle of the UFO and the guns didn't port over so did my best.
    Obviously the A.I. would not port so replaced with the standard FC5 ones as they have both Heavy Gunner and Flamer, map was over budget too so had to remove some small destructibles to get it within budget and some of the modded effects wouldn't port.

    Think it was still worth porting as it's such a nice map, excellent atmosphere.
    Share this post