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  1. #1

    DZ players - when did they finally remove the "accidentaly going rogue" feature?

    So as I am finally reaching a point where I have quite a few fully-optimized builds of all types - including DPS - I've started venturing back into the DZ just for some variety. It's been a long time since I last went in, so long that I remember complaining in wonderment that the Div 2 team didn't learn the lessons of Div 1 and you could accidentally shoot another player and go rogue. It was mind blowing that they had brought this back, but I see now it's gone. You have to toggle to go rogue, and accidentally shooting friendly players causes no damage.

    Which TU changed this back? And any other DZ-specific changes that came with it?
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  2. #2
    N3mB0t's Avatar Senior Member
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    as far i can remember this was done a looot of time ago , i started playing close to warlords launch and it was already like this.
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  3. #3
    I thought that was only in the other 2 and the occupied one you still had this?

    But probably the cry babies went into the 1 for the badasses and then complaint on here/youtube/reddit.
    Like always...

    And then the devs listen to them as well
    Instead of saying on SoTG that the occupied DZ is for the big boys and the other 2 are for the diaper boys.
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  4. #4
    Originally Posted by DutchLMB4ever Go to original post
    I thought that was only in the other 2 and the occupied one you still had this?

    But probably the cry babies went into the 1 for the badasses and then complaint on here/youtube/reddit.
    Like always
    How did I know there'd be an answer like this? I suppose you were one of "those" that liked to jump into the line of fire of a solo player shooting at an NPC and trick them into going rogue so you and your three buddies could instantly "destroy" them and get a kill credit?

    Anyway, it's the type of dorks that do this stuff that are the "cry babies" IMO. It's the equivalent of ganging up on a kid who's half your size already, and doesn't display "gud" or "skillz" or whatever.

    As far as Occupied vs. not - I am not sure, but I thought I saw it in both. If I think about it though I wasn't paying close enough attention to know if I was in an invaded or Occupied one vs. not.
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  5. #5
    Originally Posted by Sock_Monkey Go to original post
    How did I know there'd be an answer like this? I suppose you were one of "those" that liked to jump into the line of fire of a solo player shooting at an NPC and trick them into going rogue so you and your three buddies could instantly "destroy" them and get a kill credit?

    Anyway, it's the type of dorks that do this stuff that are the "cry babies" IMO. It's the equivalent of ganging up on a kid who's half your size already, and doesn't display "gud" or "skillz" or whatever.

    As far as Occupied vs. not - I am not sure, but I thought I saw it in both. If I think about it though I wasn't paying close enough attention to know if I was in an invaded or Occupied one vs. not.
    Tbf I'm not really a pvp player but when I did in div 1, we just went rogue and had fun 4v4.
    Until it became 4v12 and the 8 fanatics or DZ police that just wanted to kill rogues, STANDING behind others (so they had human shields), BECAME rogue because THEY shot the human shield, were NOT ready, got fed up by the other 4 (dz police) (that also wanted to kill rogues just because they were rogue) while we were still breathing and shooting everyone who just turned on the others that accidentally became rogue
    Because that's what they (the cwy babies) did/do.

    At first they were happy because they killed the (accidental) rogues. (Accidental didn't matter because ROGUE)
    But then it happend to them....
    MINDLESS shooting and stepping all over eachother because they NEED that rogue kill.
    Then shot 1 of their multigroup allies, BECAME rogue, GET annihilated by their own allies, and THEN logg in on forums to complaint that they can't have a normal honest 12v4 in this game

    Not everyone is what you think
    I stopped going in there at all because people could all of a sudden just shoot without thinking.
    And really go multigroup on 4 players.
    Now you again...
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  6. #6
    It's been as it is not for quite a long time, I think when WONY dropped from what I understand. I didn't play the game at that time but have had discussions on it with those who were round.
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  7. #7
    Sircowdog1's Avatar Senior Member
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    Originally Posted by DutchLMB4ever Go to original post
    I thought that was only in the other 2 and the occupied one you still had this?

    But probably the cry babies went into the 1 for the badasses and then complaint on here/youtube/reddit.
    Like always...

    And then the devs listen to them as well
    Instead of saying on SoTG that the occupied DZ is for the big boys and the other 2 are for the diaper boys.
    It was a legitimate fix to a real problem. When you were on a team it was stupid that if you accidentally hit a friendly for too much damage, your entire squad was flagged as rogue.

    Never attribute to malice what can be explained by incompetence.
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  8. #8
    Originally Posted by DutchLMB4ever Go to original post
    Not everyone is what you think
    I stopped going in there at all because people could all of a sudden just shoot without thinking.
    And really go multigroup on 4 players.
    Now you again...
    When you respond to a common-sense, sporting change like eliminating "accidental" or "tricked" rogue players by using the term "cry baby" then there's only one conclusion I can draw.

    Rogue players use the term "rogue police" for players that like to hunt rogues, but when they get the upper hand by either tricking the other player, or (once that was removed) shooting in the back, or sneaking up on a player who's PvE-ing, they say "it's the dark zone!" How can one way be "cry babies" and the other not?

    Personally, it's a dumb video game so it's not a big deal to me. Wanna shoot me in the back while I am low on health? Fine, I won't smack talk. Just don't either when there are 8 or more players hunting your rogue group. It's all in the game, right?

    I did however draw the line at the game of tricking players into going rogue. That was even low for the "sneaky" type. Now that that's fixed it's just the cheaters that annoy me - and plenty of those too.
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  9. #9
    Originally Posted by Sircowdog1 Go to original post
    It was a legitimate fix to a real problem. When you were on a team it was stupid that if you accidentally hit a friendly for too much damage, your entire squad was flagged as rogue.

    Never attribute to malice what can be explained by incompetence.
    Thanks. I agree completely.
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  10. #10
    For me cry baby's are these guys:
    - Have random gear and complain they can't do challenge/heroic/legendary stuff.
    - Go in the DZ expecting only PvE and complain when PvP happens.
    - Complain they can't find a group to do the Raids with because they refuse to use something different then a skill build with the hiding technique.

    Rogue police aka can't win so we multigroup.
    You talk about tricking to get upperhand as if that's the only way to start and win PvP.

    And how is someone playing PvE in a PvEvP zone?
    PvE you do in the open world and missions.
    PvP you do in conflict.
    In the DZ both sides meet.
    You have... had to be prepared for everything.


    Just be honest do you think it's fair now?
    And I mean for a PvEvP zone.

    Because it used to be like this
    You knew that, if I go in there:
    - There is a big chance of pvp, not only pve. (Be careful)
    - They might jump me. (Be careful)
    - A player can be infront of me. (Be careful)
    I might hit him and go rogue.
    He might trick me and i go rogue.
    He goes rogue.
    - and help non rogues I have to be careful or I get rogue as well.
    - with a group I don't get jumped that fast. (Smart)
    - my group can go rogue on others. (Be careful)

    And I don't agree, it's not the same no.
    People should be able to sneak up on you or trick you.
    There should also be an unwritten rule for it, to not do it.
    Multigroup? go ahead but careful where and who you shoot.
    Not that: i don't go rogue so...Spray and Pray time!!!
    Or else they should make it that rogues can join up till 8 people as well.
    Not that rogues can't hurt eachother without joining.
    I can already tell dz police going rogue when they are about to be annihilated, then run away and come back after.

    Now there is no excitement or nerv wrecking schizo thoughts anymore when you see other players.
    Especially when you found that gear you really need.

    If you clear a supply drop people help you do it and let you open the chest as well.
    First it was fighting for the supply's.
    Or there used to be someone waiting for you to get the agro and open the chest while you get destroyed.
    Yes it was a scum move but that's how it was. Lol

    It doesn't matter, dz is trash now.
    Have fun there anyway tho.
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