1. #1
    Metal_Greg's Avatar Member
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    huge gap between heroic and legendary.

    There is a huge difficulty spike between heroic and legendary. so basically, heroic is too easy and legendary is too hard. I think it's mainly because of the way difficulty scales. I think if you tone down the enemy damage and armor just a bit and then double the amount of enemies that spawn, it would be a lot more fun and make more sense.

    This is only my experience tho. I would be interested to hear if the rest of the community agrees.
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  2. #2
    Legendary is definitely a team effort, at least for me. I think the difference is much like raiding, if you play like individuals it's going to be a wreck. From what I've played with it so far I generally know in the first few minutes whether it's going to be a mess with everyone doing their own thing. A couple of times I mentioned in another thread I've actually enjoyed it more with some lower shd guys who all meshed as a team and worked really well in pairs to clear it
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  3. #3
    not being negative nancy but it feels right to me. legendary should be very hard. To be honest I kinda wish it was harder and yielded better gear. I can run legendary summit solo so not real sure i would want it easier.
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  4. #4
    No totally! I think it's good but people need to manage expectations. It does state its the ultimate challenge. You see some 'interesting' players at times!
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  5. #5
    xcel30's Avatar Senior Member
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    Jun 2016
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    It's very specifically designed with the amount of enemies and what comes each wave, increasing number of waves would only make it a big chore of every room being 15 waves of enemies instead, don't really think they should touch it that heavily
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