Hey, Assassins!
Version 3.0.2 is now available to download on the Stores. The update may take up to 24 hours to appear in your game.
Read on to see the changes and bug fixes included in this update!
NEW
We have made the following improvements based on community feedback:
Resources UI
In version 3.0.0, we made adjustments to the UI to make room for the new Desync Tokens. Based on the community response to this change, we have increased the resource amount shown in the UI for Wood, Stone, Coins, and Database Credits.
*This screenshot was taken on a dev build to show the increased UI space for resources
Animus Challenges Timer
We have added a countdown timer to Animus Challenges in the Root Memory Directory to indicate when they will end.
Star Rewards UI
We have updated the Rift Event Star Rewards UI to indicate when there are rewards available to collect.
As you can see, the Star Rewards icon will now glow gold when you have rewards available to collect!
Bug Fixes
The following issues were fixed in this update:
- Fixed an issue where defeating an enemy using a Skill with bleed or poison before a cut scene caused a soft lock to occur.
- Fixed an issue where the incorrect icon appeared for Sigurd's Unique Skill.
- Fixed an issue where Sigurd's Critical Bonus was set to 6% instead of 106%.
- Fixed an issue where Featured Hero Cubes disappeared from the Shop 24 hours early.
- Fixed an issue in the tutorial where a soft lock occurred when tapping the currency bar after finishing the second mission.
- Fixed an issue where Animus Challenge and Root Memory Directory UI overlapped after certain steps were followed.
- Fixed various issues with the new Campaign Achievements:
Fixed an issue where replaying Campaign Missions counted towards the Campaigned IV Achievement.Fixed an issue where some players received rewards for Campaign Missions they had not yet completed.Fixed an issue where an exclamation mark appeared in the Achievements tab when there were no rewards to collect.
Thank you for continuing to share your bug reports and feedback with us. We have more fixes and improvements coming in our next update, stay tuned!
-Bunny
Hi Dear Ubi-Bunny
These are all great updates and fixes
Many Thanks to You Dear Ubi-Bunny and Dear ACR Team for this Awesome Update
Resources UI, Animus Challenges Timer, Star Rewards UI all these great innovations
Especially, I believe that increasing the IU amounts of our resources such as Helix Credits, Coins Amount and Stone, Wood material will delight many, it is definitely a great rearrangement.
Star Awards new alert system is very nice
I am also very glad that this Bug was fixed: "Fixed an issue where defeating an enemy using a Skill with bleed or poison before a cut scene caused a soft lock to occur."
This Bug definitely caused crashes in the game at times.
I am very glad that the problems Sigurd had were corrected
I want to report some Bugs from here:
1) Evie Frye has the problem of not increasing Dodge by +5 points at Rank 5 in Chameleon skill,
Under normal circumstances, Evie's Dodge needs to be increased by +5 points with the Chameleon skill while on any mission.
2) There is a bug in Mary Read's Recompense skill, Mary cannot Heal her party when she opens the locked doors with her Recompense skill.
Under normal circumstances, Mary Read needs to be able to Heal Her Party when she opens locked doors with her Recompense skill.
I would love to have these Bugs fixed in the skills Evie Frye and Mary Read have.
Version 3.0.2 is a Really Awesome Update and an update that fixes many important Bugs, Also some of the innovations this update brings to the game are really nice
Thank You So Much for This Awesome Update
Best regards
Hi Dear Ubi-Bunny
Thank you very much for conveying these problems to Dear Support Team. This made me very happy <3
Thank you very much for your kind and valuable words
My day will go very awesome for hearing this news <3
I wish you a great day
Best regards
EDIT: I made a video for this problem Mary Read had and posted this in my post above
Secondary Authentication is Now Here for iOS Devices!
Secondary authentication is coming in update 2.10.0 for iOS devices only. We plan to add Secondary Authentication for Android devices in a later update.
Oh, and thanks for the UI fixes that were only necessary because they were broken during the previous update..
Hi Ubi-Bunny you seem like its the first time you here these bugs its been ages since we constantly reported them along with many other bugs...
I am happy with the above mentioned bug fixes but there are still a ton out there killing the fun...
Since you are here pls consider lowering the Elite training costs it was planned like this with way less heroes in mind, its practically impoossible to max all heroes which is my end goal and with your speed of adding new heroes to the stockpile the finish line vanished completely.
I will really be very happy when you resolve the wrong exclamasion mark of the heroes (exclamation mark despite no weapon or armor to equip)
Those are my major issues with the game
Minor issues also exist such as the ability to sort heroes from weakest to strongest etc
Originally Posted by gorgonzola65 Go to original post
That was our plan, however, we ran into some unexpected roadblocks with GGP secondary authentication. It is still being investigated, but I don't have any more details to share.
Hey Mamilaris,Originally Posted by Mamilaris Go to original post
While I do like the fixes in this update... I can hardly think that fixing things that were broken or simply overlooked by the previous update as innovations.
Animus Challenges Timer - Other things show timers already, why not this from the very beginning.
Star Rewards - Seems like this was just an oversight, everything else in the game is flagged when it needs attention.
UI Resources - Were seemingly intentionally broken in the previous update.
Yup, that's why I said I will follow up on these issues.Originally Posted by S.dedurantem Go to original post
The fix for the exclamation mark issue is currently underway and I believe that will be in the next update.
I will continue to pass along community feedback on the cost of the Elite Training Room. I'm just curious, how many of your Heroes have you maxed so far?