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  1. #1

    Funny bug related to this GE

    Yeah, we know Div 2 is a rat's nest of bugs, but has anyone noticed specific to the Reanimated GE that when doing a territory control, once you kill the NPC holding the key if you don't make it to the stash before he/she reanimates the key disappears from your inventory?

    Of course then you kill the same NPC a second time and they drop the same key - again - and you're good.

    I realize it's not a game killer and there are worse bugs, but I think it's just the constant missing attention to detail that keeps amazing me in this game. It seems regressive testing is just something that never occurred to them...
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  2. #2
    N3mB0t's Avatar Senior Member
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    i would call it a bug if you then had an extra key for nothing taking up space in the inv. , like this it seems someone actualy predicted this would happen and coded according to it , i call that a good job , not a bug.
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  3. #3
    Originally Posted by N3mB0t Go to original post
    i would call it a bug if you then had an extra key for nothing taking up space in the inv. , like this it seems someone actualy predicted this would happen and coded according to it , i call that a good job , not a bug.
    I don't agree, because they would just drop the key once. Since there's clearly a chance they won't re-animate - even if you avoid a head shot, I'd code it so it drops when you kill them the first time.
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