1. #1

    Vary Male Coaches' Looks

    Throughout the whole game, it's very apparent that male coaches tend to have more similarities than female coaches
    Just by looking at their avatars, their silhouette, or just a piece of their clothing, it is so much easier to identify girls more than guys
    To the point that it's very frustrating to see male coaches get very restrictive clothing, theming and dancing.

    Some examples in the right direction are:
    OMG classic; they've got an unique color scheme, face masks, and style of dancing that makes them so memorable
    White Noise; the pixelated effect, mixed with an organized and colorful palette on his clothing and background, make him unique to any other male solo
    Everybody (Backstreet's Back); All of them wearing ponytails gives them a connection between them, that is irreplaceable.

    All of these examples have something in common, they had an elaborate an unique design to make them stand out from the rest.
    An unique design that doesn't have to lean on silliness like Taki Taki Alternate, it doesn't lean on seriousness like Monster. They rely on a fun theme that doesn't have to feel manly, "cool-dude-looking" or straight up stupid.

    Usually, male coaches need to be in company of female ones to have a cool theme added to them, like Scream & Shout, Crucified, Lean On, Without Me, Another One Bites The Dust, Mad Love, Sweet Sensation, and much more.

    n other times, the theming for male coaches can fall flat like:
    No Control; by itself, its hard to tell them apart because they all look like an average young-cool-dude, and they're grayscale design just makes it even worse
    or Wherever I Go, where the coach is just a man wearing a suit, and for the sake of looking different, there's polka dots all over his clothes.

    Themes have to feel elaborate, have personality to them; just like U.S.A.; the coaches aren't trying to look like a typical cool dude, they're dressed in colorful and fresh clothes, they have unique hairstyles, that beautiful shading effect. It's that popping look on their clothes that make them so alive. It's efficient so you can tell them apart from each other, and from other songs. Another example can be Yo Le Llego P1, his clothes fit perfectly to the background theme, and they got that special touch being filled with squares and patterns.

    The takeaway is, in hopes for better character designing, please improve your male coaches, give them a better treatment and execution like female coaches
    It doesn't have to be overpolluted with accessories like Lacrimosa to the point the dancing is so restrictive. Something simplistic like Rain on Me p1 works.
    It doesn't have to be silly like Get Get Down, because you'd rather make them look stupid than not-manly. Don't Stop Me Now was perfectly designed as it was.
    It doesn't have to be extravagant every time for all male coaches from now on. Casual clothes like Señorita helps with the variety.
    They don't have to act feminine like Boys Alternate. A crazy personality like Footloose Classic is perfect.

    But,
    Experiment with outrageous looks as much as you do with women, like God Is A Woman.
    Experiment with androgyny.
    Bring back that colorful flare that was always present in older games; Wake Me Up Before You Go-Go had pink hair, pink sunglasses and pink bandanna.

    This is Just Dance
    It's meant to be an explosion of color and fun dancing that everyone can enjoy

    Honorable mentions:
    Hala Bel Khamis, with his bubbly and upbeat personality
    A Little Party Never Killed Nobody classic, with his unique choreo experience due to his cane
    Sushi classic, his incredible theme, and simple yet unique clothing
    You Spin Me Round, and his flamboyant energy is unmatchable
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  2. #2
    When it comes to male diversity, I think of multiplayer maps where each coach has its own style, I dont think they should be restricted to "theyre meant to represent a crew" or "theyre meant to be the background dancers and a lead"
    In maps like Boys, 24K Magic, each coach has its own style and its easy for players to find one that suits themselves, while also having the general visual aesthetic of the map.

    I think maps like No Control or Wherever I Go have accent on the overall visual presentation of the map, not just the coaches,
    No control being like a sketchbook with paper-cut coaches and Whererver I Go traveling from billboards being ""obsessed"" about All About That Bass.

    I also think we should have an All Male EXTREME map, just like Worth It EXRTEME or DRUM GO DUM, solo maps are extremely generic and sometimes unsurprising.
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  3. #3
    UbiKeeba's Avatar Community Manager
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    May 2015
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    Thanks for this awesome and detailed feedback! I'll make sure it is forwarded to the team.
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