So basically considering that I accept a mission from NPC A to kill NPC B. Before I kill NPC B, I decide to talk to NPC A again. How can I add a different dialogue to NPC A at this time.
For example:
Dialogue 1
NPC A: please help me kill NPC B.
Me: Okay, I will do it.
[end dialogue]
Then I talk to NPC A again (before I kill NPC B), the dialogue 2 would be:
NPC A: Did you kill NPC B?
Me: Not yet.
Can anyone tell me how to create Dialogue 2 at this case.
Thanks
You could set a variable before the talk is initiated (Varialbe Talked to NPC A once = False). Then make all the initial conversation dependent on that variable being set to false. Once the first conversation is over you can set the variable to true. Go back to the talk block and set the second dialog set dependent on the variable being true. The old dialog will not show up and the new dialog will appear. I hope that helps. Also be sure to make sure that the dialog is not set to show only once.