ideas for nerf
well actually I doubt that someone will do this hehehe but you can take into account the following ideas for the nerf of the following cards
- for units that revive or summon units (call girl and pope): the time of their battle cry can be increased so that they can be eliminated more easily and abuse their chain of pope + call girl + SH
- to DAR: you can make a more interesting change since you can make it kill the unit that is going to revive but it takes a little longer to revive it so that at that moment you can use an elimination card so which the opponent would lose 2 units making its use more risky but it will not devalue the value of the card at all and it could even have the same cost of 3 energy that it had previously because the risk of using it increases a lot
I know no one is going to read this but he made a good idea hehehe


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