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  1. #11
    echolecter's Avatar Senior Member
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    Originally Posted by THE_Crazy_Hyena Go to original post
    I would find that a little weird, considering that most PC's run Windows, which is a Microsoft product after all. But the game is not in Microsoft's own store on PC, so maybe that's why they won't bother pressuring Ubisoft to fix the PC version.
    Simple answer is that you cannot request Microsoft for a refund when using PC, but you can with consoles. Besides that there are many PCs that don't have Windows as main OS.
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  2. #12
    Posted kind of a comparative string not many weeks prior addressing what amount of time it would require to get some respectable answers for a great deal of issues. Right now I can't discover it any longer, so it most likely was erased from the gathering. Your remark about reassures bodes well since Microsoft/Sony can and will apply much more tension on UbiSoft to fix issues at that point use PC clients at any point can.
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  3. #13
    I would track down that somewhat bizarre, taking into account that most PC's run Windows, which is a Microsoft item all things considered. In any case, the game isn't in Microsoft's own store on PC, so perhaps that is the reason they will not try compelling Ubisoft to fix the PC rendition.
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  4. #14
    CategoryTheory's Avatar Senior Member
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    Originally Posted by Licher.Rus Go to original post
    It's way easier to fix problems at consoles, because there is always the same hardware and software in each series.

    While PCs are always crazy mix of all possible hardware and software solutions - I'm pretty sure, there is no 2 same PCs in the World.
    This is the simple answer to why consoles are more stable. All the pressure in the world from Microsoft is not going to make it any easier to handle the crazy mess of hardware and software that are all the various Windows PCs that gamers own. Games on PCs are basically the nightmare software development scenario, when it comes to reliability.
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  5. #15
    I can play Division 1 all day....no crashes.
    I can play Breakpoint all day...no crashes.

    Division 2 crashes on average 3-6 times a play day.

    I have a friend who plays on Xbox....he crashes 2-5 times a day he states....makes him turn it off its so frustrating at times he said.
    He also can play all other UBI titles with no crashes...all day long.

    It's this game and this game alone with the Issues......And it's NOT limited to PC's.
     3 people found this helpful
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  6. #16
    No issues here besides the infamous March 23 (and several days after).
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  7. #17
    xcel30's Avatar Senior Member
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    Sadly due my HD dieing had to a full install of windows into a new one while most of my games were backed up elsewhere, i can say that the default state the windows is in is not what was causing the crashes. I was having crashes before but didn't have any after the fresh install of windows so i think it's something else this time
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  8. #18
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  9. #19
    I still get an occasional crash. Usually it forces my computer to restart. Its a lot better but not gone.
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  10. #20
    THE_Crazy_Hyena's Avatar Member
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    Originally Posted by Licher.Rus Go to original post
    While PCs are always crazy mix of all possible hardware and software solutions - I'm pretty sure, there is no 2 same PCs in the World.
    Many pre-built systems are identical in specs. Any large-quantity manufacturer has a set list of specs for their various models.
    However, while the custom desktop PC builds can vary quite a bit from one another, they still share most of the underlying technical features (if they are built within the same generation).
    As tcarlisle2012 mentioned, problems related to C2D issues can just as well be bad hardware.
    A friend of mine had major issues with framerate drops, which I managed to boil down the issue being the motherboard itself causing instability. After swapping motherboards, the PC ran like a dream, and most of the framerate issues were gone. The game still does the occasional drop in framerate, but it lasts just a fraction of the time it did before the swap. I have the same issue where the game occasionally drop framerate for a second or so, before running like normal. It has been present since the latest update.

    The thing is that both of us run identical AMD processors, those being the Ryzen 9 3900X. So either the game engine won't utilize the multi-chip processors to their full potential, or there must be some underlying issues in the game's code, causing these random spikes of framerate drops.
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