I'm just curious because Ubisoft is still charging people money to play this game, which means they are obligated to provide a service for said game. Three months we've put up with this (some people have had it longer)- almost accepted it as normal really-and still it's not been correctly addressed. We've only had patches that exacerbate the problem, and then reverted back to the "new normal" which is unacceptable. If you think Star Wars fans are going to be this accepting of half-assery, I got news for you.
it seems to me, Ubisoft CBA to fix it because console has become their main priority, and to hell with PC people. Just how I feel.
Posted sort of a similar thread few weeks ago questioning how long it would take to get some decent solutions to a lot of issues. At the moment I cannot find it anymore, so it probably was deleted from the forum. Your comment about consoles makes sense since Microsoft/Sony can and will apply a lot more pressure on UbiSoft to fix problems then use PC users ever can.
Personally, I had no issues since the infamous March 23 update.
This might help some folks: https://www.pcgamer.com/a-recent-win...es-to-stutter/
I would find that a little weird, considering that most PC's run Windows, which is a Microsoft product after all. But the game is not in Microsoft's own store on PC, so maybe that's why they won't bother pressuring Ubisoft to fix the PC version.Originally Posted by echolecter Go to original post
Windows is not a platform - this is just OSOriginally Posted by THE_Crazy_Hyena Go to original post
You could have more luck if TD2 were in Steam and even then - Valve ain't care too much for broken content. At least, there is several games I know, which works like crap.
Hell, it's enough to remember Cyberprank 2077
It's way easier to fix problems at consoles, because there is always the same hardware and software in each series.
While PCs are always crazy mix of all possible hardware and software solutions - I'm pretty sure, there is no 2 same PCs in the World.
Stability is much improved from my perspective. Even when the problem is generally accepted as fixed, there will always be edge cases where an unlucky combination of hardware, software, and configurations lead to a bad experience, and there will always be cases where the game isn't the problem and it is actually faulty hardware, etc.