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  1. #1

    Polarity Switch activates when agent who has it activated joins group

    Saw this also with reanimation. I run my world with PS switched off, a player running with PS joins my group, and PS is activated. That's the repro. It's a bug. No video
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  2. #2
    UbiExcellent's Avatar Ubisoft Support Staff
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    Sep 2019
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    Hi there, GlennFlatpack! Does the polarity switch remain active after the player that had this enabled leaves your game?
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  3. #3
    Do not know, as we got pissed off and switched it on and off in my world to clear it.
    Definitely a bug though.
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  4. #4
    UbiExcellent's Avatar Ubisoft Support Staff
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    Sep 2019
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    GlennFlatpack: Understood! I've reported this to our teams to be looked into, but if you could provide a video of this occurring the next time you're able to, that would be very much appreciated!
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  5. #5
    Sorry, I can't see what a video would show. PS wasn't on, someone joined, suddenly it was. As a software engineer, I'd check the code for changing status like PS and see what code paths could trigger it on agent joining the world. (:
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  6. #6
    Goes without saying, same problem with Guardians. Come on Ubi
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