Most of these have allready been posted but im summing up the ones i feel are needed the most imo
I got an idea for how to deal with the missing items such as the strike-designator, and in my own case the strike-designator disappearing AGAIN after finally getting it back after a long time waiting.
Since it's taking support a looong time to just redo what they did last time to re-enable it on my account, why not simply add it to the store for purchase like any usual item such as a grenade?
--- This would at least enable us to buy it back as soon as it disappears. --- reducing strain on the uspport guys immeasurably
Same for any missing items really such as the scuba gloves
Other ideas for better gameplay:
Reset all missions AND intel kind of a new game + where you keep all your items/gear/levels etc and your current character so you don't have to start from scratch with nothing. This would provide us with some much needed replay value.
If possible: option to make all the AI teammates shut up and not spam the same comments over and over and over again as it's extremely frustrating hearing the same 5 or 6 voice-lines repeat every time we come across an enemy.
In reality operatives rely on very short vocals or even better simple hand gestures as not to alert enemies.
i understand the game is more action oriented than tactical for the broader audience but if we could have the options at least it would add so much more.
much like the daily missions that add more gameplay it would be awesome to get a wave attack mode like the one added to wildlands playable both solo and co-operative as it was a welcome distraction for the daily grind that felt repetetive
Possibly a dynamic mission generator i.ex talk to the person and select a few options like types of enemies, weapon restrictions, and objectives, possibly the area of operation? difficulty is optional as it's up to the player to choose in their own options,
If possible more camo-patterns for clothing and weapons like we had in wildlands.
If another player joins your game and just runs through a mission and gets all the intel and skips cutscenes they will not be able to progress unless the host picks up the same intel and also skips the cutscenes. because it's very irritating for new players when a guy playing rambo just kills everything because he's bored and finishes the mission before the new player can even react to what is happening leaving them unable to "enjoy the game"
Not sure that's possible at all but it would at least have given me a lot more gameplay time.
Possibility for the HOST to select overall difficulty for everyone and limit weapons and gadgets to get a more realistic and tactical gameplay instead of rambos running around with godmode.
- can have it as an option for the host and a "press f2 to accept host changes to settings" if you do not accept the settings you get sent back to camp or better just left alone in your own game so you don't have the long waiting time for the loading screens. i.ex they leave you and poof your ai teammates just pop in instead in your game leaving you just where you were standing.
Scopes/sights for handguns, more variations of handguns Uzi, PDW, (Randomized glock 18) as the baal is just not worth it with just 13 bullets, Stunguns / Non lethal alternatives to weapons. Gas grenades / mines that knock enemies down for up to a minute maybe?
A proper take-down attack that doesn't take more than 3 seconds to get out of.
If possible: Tactical AI teammates as in when you give an assault option they don't run willy-nilly all over the place taking potshots at everything, but they stack up on you in a formation and shoot enemies that are CLOSE to YOU and BEHIND YOU.
Most of my deaths with ai teammates is because they refuse to shoot at enemies that flank us and instead target randomy and often run away from me.. kind of the OPPOSITE of a TEAM.
Sorry for the rant but these are thing that i feel would add A LOT to the game.