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  1. #1

    Few ideas for UBISOFT.

    I don't actually need support. But I would like to give you some ideas, if you feel they are worthy.

    1. Make a game something like a scenario with a map that you can go single player or with a partner for example. On the map there might be a chests that gives nice bonuses after taking a pack or something. At the end of the map there might be a boss. There might be a time to go through it, that will help you get some bonuses (more rewards) for example. For example that is the short story of the 2nd point, like doing it for 1 hour and getting bonuses based on how fast you've manage to run it.

    2. Try to make a LONG single player game like diablo or connected maps that you go and run it like RPG. For example you go through it for around 2-3 hours, killing additional mobs and doing some quests. Going from village to village, killing enemies, geting some benefits.

    3. I would like to give you idea of a new kind of battle - attacking a wall. Something like the great wall attacked from all sides with a lot of attackers and 3 places where you need to defend in order not to break the wall. Let's imagine the scenario, for example, where Mongolias are attacking Chinese and they are defending the great wall, where it is weak on 3 points and all of the defenders are trying to keep them safe. IF enemies broke the wall they will take the county, so from "you" it is needed to defend it.
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  2. #2
    Your 3rd idea is interesting, but it just sounds like a combination of dominion and breach.
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  3. #3
    Yes, but when you put the archers on different places (over all of the wall), a way to go up and clear them or stand down and help the troops attacking the wall. It will be a little bit different than normal breach.

    May be also think about different kind of troops in the group - axes, polearm, sword, archer. That could be put in breech as well and you might need to act differently for each of the troop.
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