Agent Grey,
RAM itself doesn't guarantees a high performance in game. Truthfully, you requires a high end graphics card and CPU to have a good performance.
They called it "bottleneck" when you have a lot of RAM but the GPU and or CPU couldnt keep up with the excess memory (or vice versa). Please if you could
tell us your specs. Me myself I run a GTX 1060 and a Ryzen 1600 with 8 gigs ram. To be honest, yes I do experience lags in the 2-5 mins after loading the world.
And yes I experienced a "quit to desktop" for idiopathic reasons. Therefore, I put myself on the medium presets and lowered my render resolution to 50%. I do hope
this helps.
And remember, si vis pacem, para bellum![]()
Specs is on page 2 of this thread. I'm using GTX-1050 4GB ramOriginally Posted by beepboopmeister Go to original post
Other than looking at task manager metrics, what is the issue here?
Because if the only issue is how task manager numbers look, then there is no issue.
The first pieces of information we were given, showed the division 2 taking 4gb ram on a 16GB system. Not an issue -- especially if game performance is on par with reasonable expectations considering system hardware.
With a 1050, this game is going to be more than playable, but isn't going to look good from a numbers perspective.
The goal of effective memory management isn't to use as little memory as possible.
I have seen the division 2 leaking memory, not too long ago after an update. When memory leaks, it just keeps climbing, and climbing, until the system slows because there isn't enough memorty for the OS, and then it will usually crash.
What we see here is not indicative of a memory leak.
The issue here (from the head post) is that the OP is "experiencing too much lag." And I agree with your implication here that people without a good understanding of how modern virtual memory systems work are going off on tangents.
I noted that my lag experiences, where I had similar memory usage on system also with 16 GB of RAM, were due to disk I/O contention. I neglected to point out that there's an obvious way to check this, though.
Elizabeth.Grey, when you next experience lag, at or within a few seconds after its occurrence, can you take a screenshot (via Windows-Shift-S or other means) of your Task Manager's performance tab's disk I/O graph for the disk on which the game is installed and post it here? (If the Alt-Tab switch from the game to Task Manger is too slow, you can try switching from full-screen mode to full-screen windowed mode.) If you can make the Task Manager window tall enough to include all the performance overviews at the left, from CPU to GPU, that would be great. (I did not do this in the example below; the GPU summary is invisible off the bottom.) Here's the tab and sub-tab I'm talking about:
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Thanks for the clarification CategoryTheory.
I have never seen lag in this game come from anything but internet on the players side, or more often because of something on the server side.
The premise of the post was "I have too much lag" immediately being attributed to "because there is only 18% memory left". I guess it makes sense, because quitting the game and restarting will also almost always get you a new game session with another server instance.... and if the lag is server side then you often get a better session.
Your dxdiag shows Intel graphics under "Display" tab. This is likely normal since you are using a laptop and it probably uses Intel graphics to save power when not gaming but maybe just double check it is correctly using Nvidia graphics when playing Division II. Also, and sorry if you already did this but it can often be overlooked, make sure your Nvidia drivers are up-to-date and maybe even verify local files for Division II.Originally Posted by Elizabeth.Grey Go to original post
You can also try to reduce the workload of your physical memory by increasing your paging file size. Go to:
-Start
-Settings
-Type "performance"
-Select "Adjust the appearance and performance of Windows"
-Go to advanced tab
-The bottom section "Virtual Memory" shows your paging file size.
-Click change and change the minimum to 8000 and max to 12000 and see if that helps at all.
Good luck!
Thanks for the feedback guys.
I'm currently using a tool that monitors the SSD I/O activity while playing The Division 2.
And base on the data there's too much I/O eliminated by the tool.
Maybe this is the reason why so many players are experiencing sudden crashes and lag, The Division 2 has too many I/O activities.
My gameplay has significantly improved 85% while this tool is running in the background, and I never experienced lag or sudden crashes anymore for almost three days now.