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  1. #11
    Originally Posted by Goat_of_Vermund Go to original post
    I would buff her stamina, too. To 140 from 120 or so.

    Pk's succesful dodge attack+deep gouge grants FA, plus a bleed debuff, with an overavarage damage. If you look into only that, it is one of the best dodge attacks. On top of all, it is a heavy parry. The damage is absolutely fine.
    However, it has extreme weaknesses too:

    - Don't beat an early gb (fair enough in exchange for the above)
    - Bad range and hitbox (I understand she is a duelist with a short weapon, but not too fair. Still, acceptable).
    - Brutal miss recovery, or even block/hit recovery. She is unable to cgb for like 700ms (easy gb on miss), or even block (a failed parry attempt usually hits her).
    - Can not chain-very bad mobility in 4v4
    So you told me the damage and the speed is fine but it has many weaknesses if miss ir early gb. Ok so her Dodge attacks need improvement. But I still think her stamina cost should be reduced.
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  2. #12
    Originally Posted by DeeFautBoi34 Go to original post
    So you told me the damage and the speed is fine but it has many weaknesses if miss ir early gb. Ok so her Dodge attacks need improvement. But I still think her stamina cost should be reduced.
    Stamina cost is standardized. If you want stamina buff, she needs bigger stamina pool. +20 stamina would pretty much solve everything.

    Her dodge attack needs improvements, as I stated in my opening post. But the damage is already very high, they should just cut down the recovery to a smaller number, and let it start chains. It used to deal 31 damage, double of other da's. It was still bad.
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