Ubi please dont go through with all those zhan wu changes. a 50/50 enhanced dodge attacks and a 500ms bash on a character with so many dodge recoveries is absurd. If you guys still wanna give him an enhanced dodge attack thats fine but remove either the light or heavy side dodge attack and keep the other. Also maybe instead of a 500ms bash, give him enhanced lights. Just a suggestion! Otherwise great changes!
Zhanhu needed this its the first time I play him that I feel I'm on par with heroes like Jayjay, Kensei, and Tiandi it feels good even in 1V1 before this changes it felt like doing anything else that was not a team fight it was basically putting my self in a disadvantage
also I don't think anybody has trouble with the sidestep lights I barely use them because they get parried all the time and only do 9 damage and as a side step it's still bad its somehow one of the faster ones but the only unfaintable one that has GB vulnerability
Lol the number 3 opinion is straight up garbage, even without the obvious fact that reflex guard should not be a thing anymore in general. (You kinda saying Warden, Conq, Lawbringer, Warmonger, Gryphon, Raider, Highlander, Valk, Kensei, TG Shug, Nobushi, TG Aramusha, TG Hitokiri, Tiandi, JJ and Sun Da should have reflex guard because they all have dodge attack 😂 )Originally Posted by am3nphis Go to original post
You said if a character can dodge attack then they should have reflex guard.Originally Posted by am3nphis Go to original post
I’m just showing you what you said and how many characters have dodge based attacks in this game.
No to both of your things.
Not to mention reflex guard is already a ghost of the past and every character should have normal guard.
Honestly every character in the game should have at least one side dodge based attack and a bash.
Great so you think there is an inbalance with having reflex guard ingame. Many people agree with it but no changes were made since the launch.
NOW
What is a good solution to bring balance if relex guard isn't being removed? Try to think of something better than what I came up with before saying "no"
But its Zhanhu topic so:
Side dodge lights; its just absurd to have them count as heavy parries. Given that you can pick sides and the attacks are now uninterrupted on block.
https://www.youtube.com/watch?v=RjFxHrTfiDI
Just watch the kids reaction at 28:55
The best solution for reflex guard is the same as for the corruption feats, it’s removal.Originally Posted by am3nphis Go to original post
The changes to his dodge attacks isn’t absurd at all, they in my opinion a step in the right direction.
Quick dodge attacks are piss easy to block and parry because they painfully obvious, honestly every quick dodge attack that isn’t a heavy should have all the properties of Zhanhus Dodge Attack. (So the characters can counter and turn the pressure around better)