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  1. #171
    Imagine_Brata's Avatar Senior Member
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    Originally Posted by As1r0nimo Go to original post
    137 hours in. Got only 2 classes up to EotS. 2 more to go. So it worth 60$ (but i don't mind a discount if it happens).

    So does the Division. 1k hours totaly worth 120$ from me (all seasons were bought, btw).
    I also like the game. $ 60 is not much with the hours you get in the game if you compare to going out to the pub. If I go out and drink beer one night, it costs me at least 50-60 $ if I take 9-10 beers. And then I have fun for 6 hours
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  2. #172
    Sircowdog1's Avatar Senior Member
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    Originally Posted by Imagine_Brata Go to original post
    I also like the game. $ 60 is not much with the hours you get in the game if you compare to going out to the pub. If I go out and drink beer one night, it costs me at least 50-60 $ if I take 9-10 beers. And then I have fun for 6 hours
    I see this sort of comparison all the time, and people really need to stop doing it. Compare the game's value to other games, not other forms of entertainment. There are enough games out there of similar quality for this to be EASILY done, and it avoids the misrepresentation that comparing it to something else risks.
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  3. #173
    Imagine_Brata's Avatar Senior Member
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    Originally Posted by Sircowdog1 Go to original post
    I see this sort of comparison all the time, and people really need to stop doing it. Compare the game's value to other games, not other forms of entertainment. There are enough games out there of similar quality for this to be EASILY done, and it avoids the misrepresentation that comparing it to something else risks.
    That's how I do in real life, either I go out to the pub or buy a game this weekend.
    And I have 150 hours in Outriders so the game has been a good investment for me.
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  4. #174
    CategoryTheory's Avatar Senior Member
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    Originally Posted by Sircowdog1 Go to original post
    Yeah, but risking:
    Total inventory wipes or item loss.
    Originally Posted by As1r0nimo Go to original post
    1) Not a problem since second week
    Not according to the developers. From the post just before yours, it was net yet fixed as of two days ago:

    Originally Posted by dagrommit Go to original post
    Anyhow, as a reminder that game development is hard, some inventory wipes haven't been fixed: https://www.rockpapershotgun.com/out...x-still-coming
    (I've got to say that, though I'm hesitant to second-guess people actually working on the code, "total inventory wipe on the server side" sounds like a very odd bug to me; I have trouble imagining any kind of sensible database configuration designed for a client/server system where connections are expected to fail regularly that would allow this sort of thing to happen.)
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