My opinion on assassins being weak in 4v4, is simply, they are that way be design, they are designed to be hit and run, agitators, and chippers. You're never supposed to engage a 4v4 directly, you're supposed to basically be a distraction, dodging is your best friend, never attack directly, you're an assassin after all, you're supposed to make sure when you do attack they can't retaliate. They are weaker when being focused, by design. My only real complaints are that the risk/reward needs to be better balanced, a slight dmg increase to the heavies and lights would be nice, so would a larger block window on the reflex guard, as well as bein penalized less for not getting the kill 1v1 (meaning faster renown gain, and faster feat unlocking). At the current moment, playing an assassin has more downsides than it does upsides.
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