If only the Trailer or rather the game would have been half of what the trailer showed, that for sure would have been a lot better but still, light years better than this fiasco they call Breakpoint for sure.
Pity they decided to smoke all the weed and snore all the coke before they started working on BP.
Anyways, good find Mike.
P.S.: There was another one about White Hat that it was equally good but alas, equally disturbing when one couldn't recreate in game.
Actually that one was infamous in the sense that it FALSELY advertized missions as being open-ended; as in your actions having an effect in the gameworld, how and in what order you took out the SB leadership and the like.Originally Posted by FCacGRdvWD Go to original post
Which was never featured in the actual game, could've been, as according to @Blue, they truly wanted did some work in order to implement it into the game.
A feature so great, the fact that they wasted most of their post-launch content in cross-overs and terrible experiments with other genres, namely Narco Road and the Mercenaries mode instead of refining and introducing a feature that on it's own, could've elevated WL above it's expensively realized mediocrity.
yeah honestly the DLCs for Wildlands didn't thrill me. Fallen Ghosts was a little interesting but I'd have preferred all that effort go into the actual base game. it is still the experience I come back to.Originally Posted by El_Cuervacho Go to original post