After over an hour+ of play an identical crash as to what was happening previously, but now much less often. Game is playable like this, but this issue seems to still be occuring and is not completely fixed.. Haven't experienced crashes like this previously, only since the update yesterday to Ubisoft Connect.
It's a complicated situation right now, because there are 2 (or maybe 3) types of crash.
The first is the intermittent crash to desktop with no error message that started with the latest patch about 6 weeks ago. Some players are experiencing this more than others, it is possible to go days without a crash and then it will continually crash until you reboot and wait awhile before logging back in. The intermittent nature of this crash is making it difficult to track down.
The second type is the hard crash that presented itself for the first time after the Ubisoft disconnect update. This is a much more visible crash, in that the game switches itself to windowed mode from full-screen and becomes unresponsive. There are variations on this crash in that it sometimes requires a hard reset.
I believe the fix that Ubi are talking about is for the second type of crash, the one that most recently came into being. If you are still experiencing crashes it will probably help Ubi if you can differentiate the type of crash that your are suffering from.
I am also in Ohio, about an hour after you, and it seemed OK.Originally Posted by mckrackin5324 Go to original post
I have to add an asterisk because I only had time for about 20 minutes, but ti is an improvement (for me).
Yep. While I've been able to play for more than an hour, I also had the game CTD after a few minutes. It looks like they've addressed the issue introduced on Tuesday, but not the inconsistent one that's been around for weeks.Originally Posted by CoOp_Gordon Go to original post
Feel bad for the people still having issues, we got in around 7 hours ago now and completed iron horse raid and some activities no issues with disconnects so i feel for you.
Had weird lag spikes and enemies popping up out of no where so an old classic mechanic is back because i doubt they will call that a bug it is more enemies for you to shoot be happy i believe was one of the jokes about it back in TU 8 or what ever it was.