Originally Posted by
Goat_of_Vermund
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I want to start with an apology. I had a few frustrating days, I did not want to be rude with you.
I don't really think Berserker needs a really hard nerf, and if I were to give changes to heroes, I would give some attention to well working heroes, even ones like Black Prior. Every hero could be better. However, compared to the rest, Zerk is still a very good pick for ranked duels, only outperformed by shield characters marginally. He used to be quite thrash, I don't want him to return there, but he is already very oppressive against anyone without a bash.
I love when hatred turn into bromamce <3
Anyway what is the problem with being oppressive ? I can read this all around.
Zerk is too oppressive ! Gryphon has too much pressure !
I don't know what you play yourself but do you guys think that peacekeeper, shaman, tiandi, are not oppressive ? Every hero on this game can be a pain in the *ss to fight, except shinobi, I have to admit that it is the only one hero I never had any trouble with. Think I never been killed once by a shinobi except by a ranged gb in gank.
So what is making pk a ok hero and zerk no ? If a pk spam soft feint on you and deflect everything you try, it's skill, but if zerk do the same, without any soft feint btw, he is broken ?
Everybody speak about HA but it is essentials for him not to be a punching ball who get interrupted as soon as he try something ! Like lawbringer by the way, try to imagine lawbringer without his parry punishes, yeah, totally playable, top tier even.
Also it is not honest because his HA does definitly not have the same purpose as rqider one for example. Zerk is bad at trading because of his healtpool and his tiny range. The ha is here to add a little bit of pressure, calming down right click enthusiasts, and avoid him being spammed to death.
I really don't see what can and should be changed in zerk and I hope the devs do not break this hero like many others.
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