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  1. #21
    Originally Posted by LightUpTheEyes Go to original post
    Conqs same side lites should be slower than the first. After all, it is a ball on a chain and trying to swing it in the same direction as fast as the first would be next to impossible.
    Then he shouldn't be punished for being parried. That is just hitting away the ball on the chain, it should not stagger him.
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  2. #22
    Originally Posted by Lord.Warden. Go to original post
    That's the only time I was able to shut down Tiandi and JJ who were always able to counter my entire kit by dancing around me. At the moment it's undodgable without the blue color indicator on it and it feels great. I don't think it's silly as it has made Warden's zone attack finally a viable tool. Warmonger has an undodgable feintable attack, Warden needs one as well and his Zone is perfect for it (You can easily predict it too and parry it so it isn't overpowered or anything, just made the move viable for once and at least it's not feintable like Warmonger's).
    "Finally a viable tool.." LMAO what. It has good trajectory as is it doesn't need to be undodgable. Pretty great tool to use when target swapping too. With it's low recovery and decent hitboxes it is pretty close to Warlord's zone in terms of peel. And he has probably the best zone in the game for that. Maybe L2P warden better if you're struggling against dodge happy heros.
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  3. #23
    Originally Posted by Lord.Warden. Go to original post
    That's the only time I was able to shut down Tiandi and JJ who were always able to counter my entire kit by dancing around me. At the moment it's undodgable without the blue color indicator on it and it feels great. I don't think it's silly as it has made Warden's zone attack finally a viable tool. Warmonger has an undodgable feintable attack, Warden needs one as well and his Zone is perfect for it (You can easily predict it too and parry it so it isn't overpowered or anything, just made the move viable for once and at least it's not feintable like Warmonger's).
    Did you try to feint and gb? Both heroes' feinttable dodge attacks have HUGE gb vulnerabilities. Just sayin.
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  4. #24
    MrBdur's Avatar Senior Member
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    Originally Posted by Knight_Raime Go to original post
    "Finally a viable tool.." LMAO what. It has good trajectory as is it doesn't need to be undodgable. Pretty great tool to use when target swapping too. With it's low recovery and decent hitboxes it is pretty close to Warlord's zone in terms of peel. And he has probably the best zone in the game for that. Maybe L2P warden better if you're struggling against dodge happy heros.
    I found this strange too. It's always been a viable tool.
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  5. #25
    Originally Posted by MrBdur Go to original post
    I found this strange too. It's always been a viable tool.
    Well "technically" not always. They did at one point purposefully make it unsafe on block back in ye olden days because they sped up the move and speed back then was "Scary." d:

    But ye. Strange that a person who mains a hero wouldn't understand the benefits of a basic move to the kit.
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  6. #26
    Originally Posted by Goat_of_Vermund Go to original post
    Then he shouldn't be punished for being parried. That is just hitting away the ball on the chain, it should not stagger him.
    He shouldn't even be allowed to throw it from the same side to be honest. They should either just remove it or give him a mace instead of a flail.
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  7. #27
    Gaser.'s Avatar Senior Member
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    Every time Lord Warden talks about Warden he makes him sound like Orochi Levels of weak...
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  8. #28
    Originally Posted by LightUpTheEyes Go to original post
    He shouldn't even be allowed to throw it from the same side to be honest. They should either just remove it or give him a mace instead of a flail.
    Why? What gameplay reason he has for that?
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  9. #29
    Originally Posted by Goat_of_Vermund Go to original post
    Why? What gameplay reason he has for that?
    Because swinging a heavy ball and chain twice from the same side in rapid secession is overwhelmingly improbable to do alone and impossible to do effectively in combat.
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  10. #30
    Originally Posted by Knight_Raime Go to original post
    "Finally a viable tool.." LMAO what. It has good trajectory as is it doesn't need to be undodgable. Pretty great tool to use when target swapping too. With it's low recovery and decent hitboxes it is pretty close to Warlord's zone in terms of peel. And he has probably the best zone in the game for that. Maybe L2P warden better if you're struggling against dodge happy heros.
    I guess you misunderstood what I said. I meant a viable tool against ballarina dancers. His zone is not viable otherwise against those specific characters. I will ignore your last statement because you missed what I said and need to learn the difference between "defeating" and "shutting down". I could defeat them before the zone became undodgable, just wasn't a fun time. I had to GB them early and it was simply an annoyance as the GB wouldn't work each time (if I threw it in late). The undodgable zone works all the time and they can counter it by soft feinting into crushing counter (Tiandi) or hard feinting and parrying by baiting it out. It's totally balanced with the undodgable property against those heroes, but having them dance around me without being able to fight back calls for an undodgable attack necessity.

    I still stand by my statement. If Warmonger has an undodgable attack, Warden deserves one as well as they're both Vanguards from the same faction with extremely similar style and at least Warden's won't be feintable like hers.
     2 people found this helpful
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