Chains:
Light + Light + Finisher
Light + Heavy + Finisher
Heavy + Light + Finisher
Heavy + Finisher (Heavies are instant shortcuts to finishers)
Dodge (Side, Front) + Bash (It's a kick bash, would look similiar to Gryphon kick, but only garantees a stun that chains into a opener side heavy that is unparryable but blockable, just like tiandi heavy after palm strike)
Heavy softfeinted to a pommel bash that garantees a light which chains to a finisher. (Similiar to Kensei's top heavy, but in all directions, won't chain if missed)
Finishers:
Bash (Animation looks like Tiandi's palm strike, also stuns)
Bash > Garantees a light attack,but can be chained to heavy aswell ( Light animation would look like Orochi's zone)
Unblockable heavy (Animation would look like Zhanhu's heavy finisher, also has similiar hitbox like valkyrie's to catch dodges)
The unblockable can be feinted to stun bash that looks like palm strike but acts like Tiandi's kick
Stats:
Hitpoints: 120
Stamina: 120
Light attacks: 1st-12dmg 500ms, 2nd-10dmg 480ms,
Heavy attacks: 1st-28dmg 800ms, 2nd-28dmg 700ms, Unblockable-30dmg 900ms
Zone attack: 15 dmg 500ms (Animation similiar to Tiandi's Typhoon execution's cut)
Bashes : Finisher-500ms, Pommel-400ms (200ms to heavy, overally 600ms)
Unique Feats:
T1 - Wet skin > Passive, immune to fire
T1 - Snowy knife > Throwable weapon that deals 15 damage, and if an enemy is on fire it instantly makes that red part of the bar disappear.
T2 - Water trap > Placable trap that makes enemy fall when stepping into it
T2 - Blizzard > Passive, Players around you can't catch on fire
T3 - Powerhit > Passive, Making players fall after bash
T4 - Powder > Smokebomb that slowly decreases stamina to the enemy. Also extinguishes fire for anyone. (Doesn't decrease stamina for team)
Armour example:
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