I'm trying to use builds that I don't normally get into because I found that it's a pretty good way to breath some new life into the game. I surprised myself by REALLY enjoying the turret/drone build after thinking for the longest time that it would be boring. So my next attempt is to revisit the MMR build.
Obviously it would be a simple thing to slap Headhunter on a chest piece and go to town. But I'm hoping there's a little bit more to it than that. And I hope there's someone who has a more robust build than just "shoot dem in da head, boss!"
Oooops! wasn't thinking straight.Originally Posted by Sircowdog1 Go to original post
As for sniper builds on console i find them a waste of time, the NPC's speed, out runs the controller, so i don't use snipers.
Check out this team comp MMR build by my friends at the MMR clan. How to kill all the hunters in the summit in one bullet. You need a good team for this to work obviously but this level of theory crafting and team synergy is insane. Just thought I'd share this here.
https://www.reddit.com/r/thedivision...one_bullet_on/
Originally Posted by QU4DM4XED Go to original post
Well...considering he used a teammate to riot foam, then an SMG to tag with Negotiator.....not technically one bullet. But holy crap that's still really impressive!
4pc A&8 with chest.
Dodge city
Airaldi with Vigilance.
Mantis.
Repair drone+Decoy.
Main idea is to proc A&8, with Chest piece it's +50%. And mantis thx to decoy is +50% amplify.
~12 million headshots (crits 14million)
Spec - any with explosive damage on their Signature weapon. I use it for dogs and tanks. Heavies are not a problem thx to A&8 plus Mantis increase in damage outside of headshots (it's not big, but still enough to destroy their armor).
I don't like headhunter, due to the fact, that you easily loose your stacks with one bad shot.
UPD: Dodge city is for my pistol. D50 mostly, so ista kill to anyone who flangs me.
i use 4 pieces A&E , araldi backpack with vigilance and W&H chest , chainkiller, CHC at 57% all the rest HSD , peaks around 22 million a shot goes up to around 27 in a group buff , skills are decoy and fixer drone.
CHC is worth it because it comes in handy when i have to wip out my secondary, the baker dozen , used to have 300%+ of HSD and the damage on the sniper was essentialy the same , having CHC on the build is more beneficial than an obscene amount of HSD.
also i see people sugesting providence in most of this builds and what you should be looking for is more weapon damage and not more HSD , either araldi or W&H , or both like i sugested to boost your HH max damage.
you can also switch the backpack for memento , you loose some damage but gain better skills , more armour and armour regen while still one shooting everything.
just forgot to add this is using mantis.