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  1. #11
    Well, it's not like the other vanguards lacks this mechanics.
    Raider and kensei have almost every mechanics in the game( kensei also have more than raider): soft faint, hyper armor on attacks, unblockable( i know warden has it), stun and dodge attack( kensei have also a bash and his deflect or something like that, I don't know the name)
    And we are not even talking about chains an combo where warden literally lose the competitions with the others
    Yeah right now the only thing that i like about his rework are the unblockable finisher, i'll quit this pg cuase i don't find nothing funny about light+ bash+light+ bash+light+heavy+bash+light ( also there's not enough stamina to do half of this list lol)
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  2. #12
    Gaser.'s Avatar Senior Member
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    Originally Posted by Lollo_168 Go to original post
    Well, it's not like the other vanguards lacks this mechanics.
    Raider and kensei have almost every mechanics in the game( kensei also have more than raider): soft faint, hyper armor on attacks, unblockable( i know warden has it), stun and dodge attack( kensei have also a bash and his deflect or something like that, I don't know the name)
    And we are not even talking about chains an combo where warden literally lose the competitions with the others
    Yeah right now the only thing that i like about his rework are the unblockable finisher, i'll quit this pg cuase i don't find nothing funny about light+ bash+light+ bash+light+heavy+bash+light ( also there's not enough stamina to do half of this list lol)

    Warden: Double Lights, Crushing Counter, Varible Timing Bash, Unblockable

    Raider: Hyper Armour, Soft Cancel, Unblockable

    Kensei: Hyper Armour, Soft Cancel, Unblockable, Semi Deflect, Bash


    That are the mechanics they have.


    In the end I only told you how it is, how its planned and how the devs look on to it.

    The three vanguards are supposed to be easy to pick up and play.


    Also warden loosing in the chain game sure thing lol, its not like varible timing bashes are the best offensive tool in the game and warden now can use it from pretty much every move but sure against gryphon and kensei dodge attack it loses tho these moves are brain dead levels of strong.


    In the end its deal with it or pick a other hero or the last option just leave.


    The stamina thing only his zone still costs to much, his bash is 12 stamina and he already is at a lower cost then all the other varible timing bash heroes that have to use 15 up 20 stamina for there bash.
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  3. #13
    Correct me if i'm wrong but the double lights doesn't seems to be more like a disavantage?
    They deal 15 in total and the stamina cost should be 12 for the first light(deal 10 dmg) and 6 for the second( deal 6 dmg) basically 18 stamina cost for 15 dmg and as a consequence lights chains are 600ms, strange devs didn't do anything about this
    And you have missed few mechanics about raider and kensei like the stun and the dodge attack but yeah that's it.
    If devs will always do their buisness without caring about our opinion why where are even here discussing and sharing opinion? It's kinda pointless lol, i hope they won't my jj as they did with warden at last
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  4. #14
    Gaser.'s Avatar Senior Member
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    Originally Posted by Lollo_168 Go to original post
    Correct me if i'm wrong but the double lights doesn't seems to be more like a disavantage?
    They deal 15 in total and the stamina cost should be 12 for the first light(deal 10 dmg) and 6 for the second( deal 6 dmg) basically 18 stamina cost for 15 dmg and as a consequence lights chains are 600ms, strange devs didn't do anything about this
    And you have missed few mechanics about raider and kensei like the stun and the dodge attack but yeah that's it.
    If devs will always do their buisness without caring about our opinion why where are even here discussing and sharing opinion? It's kinda pointless lol, i hope they won't my jj as they did with warden at last
    Because some opinions miss the point or are just garbage.

    Yours the former.
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  5. #15
    I know that, this post started cause I'm upset and dissapointed about warden rework and I won't apologize for that
    Here in the forums there are toons of opinion and ideas about possible buff and nerf, some very nice and others.......well not really good( I read about one that wanted all the feat taken away from the game lol) and problably this create confusion or at last make their work harder but I don't think( at last that's my opinion) that adding shoulderbash to everything is way better than fix the character kit at the same level of the others
    Also I think that the idea of vanguards as "easy pg to pick up first" is gone like for years, for example i see kensei way more complicated than griphon or warmonger
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