Originally Posted by
KoboldHonor
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Well, that post drips conceited elitism, but I like to be thorough so let's talk through your points of argument.
"the other game modes are less exciting?"- are they really though? Maybe for you, but I personally like the idea behind breach, and deathmatch is a classic game mode in many games for a reason.
"Why does dominion get picked over breach/trib/dm? Because it's better."- Again, subjective. It certainly seems to be easier than other game modes, which have win conditions and strategies more complex than 'run as a pack and take each point one by one'. Speaking of strategy...
"Complaining about ganks in an objective based 4v4 mode? What? It's called strategy. Keep the other team disadvantaged by keeping them oppressed. Next."- the term 'gank' holds the context on one, maybe two' roaming to help their ally hold a point. 'Gank' is NOT an appropriate term for a four-man kill squad who hops from point to point, rapidly decimating any single or pair of enemies they face. You can attempt to oppress them by having a player backdoor a farther away spot, but once the kill squad has eliminated their current objective, it's a safe bet they'll swoop in to reclaim the area and move on to bloodier pastures. Indeed, next.
"I'm sorry but you're rep 11 total, so you're a new player. You don't understand the game well enough to be giving in depth ideas to "fix" it."- Yes, I am rep 11...on Xbox. I played on PS4 beforehand, and even if I was new, my opinion would be just as important as a seasoned player, considering every game needs new blood to survive. That said, just how complex do you think this game is? Mastering individual characters might take time, but these game modes are very cut and dry. A month of playing any one game mode will tell you plenty about how they're played, their strong suits and their flaws.
"No offense, but forcing a rotation of game modes is quite possibly the stupidest thing I've read on these forums." Biased, subjective and, despite the claim of 'no offense', still overly aggressive. Many other video game have utilized rotating game modes to great effect, why should For Honor be any different?
"90%" I'd like to see where that number came from, I can't help but feel the percentages would be closer than you might think.
"If you're constantly being ganked, then it's your own fault. Stick with a teammate. Pair up. If you're any good, you should be able to hold off a gank long enough to get revenge. It's up to you to stop the gank my man."- 2v4's are still rough, and 4 people can burn down one player before revenge can pop, especially if they have shoves and/or use GB
"Y'all can keep crying about dominion but it is easily the best game mode overall (and I'm primarily a duelist/brawler, so that means something coming from me). It isn't going to change, at least not in any way described in this thread. Every complaint about dominion in this thread is utterly and completely braindead. Just stop." VERY subjective. Just because you don't agree with a complaint, doesn't mean it isn't viable. Dominion might be okay, but it could be better, and it might involve change that you either think it doesn't need/forces you to adjust.