Ubisoft, in my opinion, showed their whole hand a little too fast. You know this game is a rinse and repeat from the moment you pick up the first batch of quests on the mainland.
The dialogue is reduced to "good response," "poor response," and "more detail." Every quest requires you to either collect or destroy something. Side quest dialogue is unforgivably repetitive ("So you need me to destroy the..."). Click Here To Check.