1. #1

    General Feedback

    Roller champions Avis :

    First of all the game has a lot of potential and the Beta version is much better than the Alpha version. However there are still some small changes to be made.

    The positive points :
    1. The mechanics, the additions such as the uppercut and other moves are really fabulous and make the game much more interesting, there are more possibilities and it is very pleasant to play.

    2. Playing in a group gives a real feeling of pleasure.

    3. The menu and the items in the shop are really cool.

    Negative points :
    I know it's a beta and it's normal that there are these kinds of problems but I'm going to mention them anyway.

    1. The absence of music in the game, so yes it seems insignificant for some people BUT for me it is necessary to add music during the games, it will make the game even more pleasant and have a better atmosphere.

    2. Lack of an in-game point system, to reward the player for the way he plays it is necessary to add an in-game score. For example: +50 points when you get the ball back from an opponent, +100 points when you score a goal, +70 points when you make a save. In a sports game it is always necessary to reward the player in certain ways, otherwise the player can quickly get bored.
    On top of that, it will push players to make passes, some of them keep the ball indefinitely and sometimes they lose it, it is very frustrating.

    3. 3. The ranked system (SBMM), I sometimes came across players who were not at all at the same level as our opponents, it's also very frustrating as a situation. I'm not sure if this system is still very well developed but if it is, then I apologise.

    Conclusion :

    The game has a huge potential, but beware of a few bugs that can spoil the experience.
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  2. #2
    I agree some sort of score system is always amusing to have in place just for the sake of comparison. It is fun to check how you have managed compared to others. However I wish there is an option to turn off hud elements if the points are going to pop on your screen.

    EDIT.
    Here is my scoring system, devs can freely use this:

    25 points for a goal
    15 points for passing a goal
    10 points for denying
    10 points for tackling all three opponents at once
    5 points for tackling an opponent with the ball
    5 points for a successful pass (ball cannot touch the rink more than twice to count + brief cooldown before getting score again for another pass, for example three seconds)
    5 points for tackling two opponents at once
    2 points for reaching a waypoint (no matter if you hold the ball or throw it through)
    1 point for being the one who boosts a teammate (cannot score this before ball is in the rink nor after goaling)
    -10 points for tackling an opponent after a goal
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