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  1. #1

    some update ideas here ubisoft

    me and my mates who love ghost recon EVEN MORE THAN COD!! has had some ideas for a while now... those being the following...

    obviously being able to replay all previous episodes...

    being able to destroy buildings

    having air and sea battles..ie dog fights.. battleship fights

    being allowed a min of 2 players to do golem island missions

    being able to take control of all drones and turrets

    implement more gore and realistic deaths and injuries

    better bullet ballistics

    introduce other areas into the game like different countries... so as to have urban combat.... jungle combat...artic combat...desert combat

    introduce better weapons... m16..sa80.. m60... grease gun...tommy gun... m4 carbine... flame thrower...
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  2. #2
    Originally Posted by avitlarge2013 Go to original post
    me and my mates who love ghost recon EVEN MORE THAN COD!! has had some ideas for a while now... those being the following...

    obviously being able to replay all previous episodes...

    being able to destroy buildings - Some destructibility would be nice, but every game with that level of destruction, have been linear games. so I'm not sure if it would work in an open world game.

    having air and sea battles..ie dog fights.. battleship fights - the Ghosts are foot soldiers, so dogfights and naval battles do not belong.

    being allowed a min of 2 players to do golem island missions - I doubt they are going to change the Raid critera

    being able to take control of all drones and turrets - This should have been possible since launch

    implement more gore and realistic deaths and injuries - They should at least bring back the blood splatter.

    better bullet ballistics

    introduce other areas into the game like different countries... so as to have urban combat.... jungle combat...artic combat...desert combat - New islands is the closest we can hope for in this game.

    introduce better weapons... m16..sa80.. m60... grease gun...tommy gun... m4 carbine... flame thrower... - We already have the L85 and M4A1 in game. As for the rest, other than maybe a newer M16A4 and M60 variants, the rest should only be found in a museum. .


    My opinions are in bold
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  3. #3
    Keltimus's Avatar Senior Member
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    Originally Posted by avitlarge2013 Go to original post
    me and my mates who love ghost recon EVEN MORE THAN COD!! has had some ideas for a while now... those being the following...

    obviously being able to replay all previous episodes...

    being able to destroy buildings

    having air and sea battles..ie dog fights.. battleship fights

    being allowed a min of 2 players to do golem island missions

    being able to take control of all drones and turrets

    implement more gore and realistic deaths and injuries

    better bullet ballistics

    introduce other areas into the game like different countries... so as to have urban combat.... jungle combat...artic combat...desert combat

    introduce better weapons... m16..sa80.. m60... grease gun...tommy gun... m4 carbine... flame thrower...
    I like some of the ideas, but two of them will not fit in the context of GR.

    Sadly, the only flyable fixed wing aircraft on the island is a prop-plane straight out of Wildlands. The only jet propulsion aircraft on the island are the UAVs. This disappoints me not only as an active duty Air Force serviceman, but also as someone who can spot story flaws such as a technologically advanced island that lacks planes that would be considered modern for its setting. But given the context of what the Ghosts are, they are ground troops. They are not fighter pilots or naval captains. For this idea to fit into the story, these would have to be between enemy and allied NPCs flying jets and operating naval warships like destroyers. The Ghosts can assist within the context of their capabilities like hacking SAM sites or firing turrets from the ground, or boarding ships and fighting their way down to set charges inside the ships to scuttle them.

    The other issue is the tommy gun. It's not suitable for GR's theme. Your other ideas however, some won't make it in Breakpoint due to engine limitations, but I can get on board with for the next GR.
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  4. #4
    I have not much to ask.
    #1 same injuries system for the ennemis AI as us.
    #2 same darkest night for the ennemis AI as us.
    #3 and last. AI teammate. Being able to choose between 1 or 7 of them. Also only one primary. Also that they are affected by the class they are. More communication (when no HUD, they should told use in witch direction we should go if we put a marker on the maps, and tell us if they spot an ennemis were he is.)

    That’s it.
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